GetVehiclesLODDistance: Difference between revisions

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(→‎See Also: +engineGet/SetModelLODDistance)
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* '''float:''' general distance used for most vehicles
* '''float:''' general distance used for most vehicles
* '''float:''' distance used for trains and planes
* '''float:''' distance used for trains and planes
==Example==
This example shows the LOD distance of vehicles, helicopters and trains when the client resource started
<syntaxhighlight lang="lua">
addEventHandler("onClientResourceStart",resourceRoot,function()
local vehicle,planes_trains = getVehiclesLODDistance()
outputChatBox("LOD Distance of Vehicles: "..math.floor(vehicle),0,255,0)
outputChatBox("LOD Distance of Planes and Trains: "..math.floor(planes_trains),0,255,0)
end)
</syntaxhighlight>


==See Also==
==See Also==

Revision as of 11:30, 16 July 2017

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Returns the distance of vehicles LOD.

Syntax

float, float getVehiclesLODDistance ( )

Returns

  • float: general distance used for most vehicles
  • float: distance used for trains and planes

Example

This example shows the LOD distance of vehicles, helicopters and trains when the client resource started

addEventHandler("onClientResourceStart",resourceRoot,function()
	local vehicle,planes_trains = getVehiclesLODDistance()
	outputChatBox("LOD Distance of Vehicles: "..math.floor(vehicle),0,255,0)
	outputChatBox("LOD Distance of Planes and Trains: "..math.floor(planes_trains),0,255,0)
end)

See Also