HU/getSoundLevelData: Difference between revisions
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(Created page with "__NOTOC__ {{Client function hu}} This function gets the left/right level from a sound element. {{New feature/item|3.0132|1.3.2|| If the element is a player, this func...") |
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This function gets the left/right level from a [[sound]] [[element]]. | This function gets the left/right level from a [[sound]] [[element]]. | ||
{{New feature/item|3.0132|1.3.2|| | {{New feature/item|3.0132|1.3.2|| | ||
Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni. | |||
}} | }} | ||
== | ==Szintaxis== | ||
<syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight> | <syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight> | ||
{{OOP||[[sound]]:getLevelData}} | {{OOP||[[sound]]:getLevelData}} |
Revision as of 13:10, 18 July 2018
This function gets the left/right level from a sound element. Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni.
Szintaxis
int, int getSoundLevelData ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:getLevelData(...)
Required Arguments
Returns
Returns a two integers in range from 0 to 32767.
Example
Click to collapse [-]
ClientsoundHandler = playSound ( "sound.wav" ) function onSoundPlayRender ( ) if ( soundHandler ) then local leftData, rightData = getSoundLevelData ( soundHandler ) if ( leftData ) then dxDrawRectangle ( 0, 0, 64, leftData / 32767 * 256, tocolor ( 255, 0, 0 ) ) dxDrawRectangle ( 64, 0, 64, rightData / 32767 * 256, tocolor ( 0, 0, 255 ) ) end end end addEventHandler ( "onClientRender", getRootElement(), onSoundPlayRender )
Requirements
This template will be deleted.
Changelog
Version | Description |
---|
1.3.2 | Added player element to use a players voice |
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd