OnChatMessage: Difference between revisions
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Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
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addEventHandler("onChatMessage", root, onChatMessageHandler) | addEventHandler("onChatMessage", root, onChatMessageHandler) | ||
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{{See also/Server event|Server events}} | {{See also/Server event|Server events}} |
Latest revision as of 15:33, 7 November 2024
This event is triggered when any message is output to chat using outputChatBox server-side (also when a player uses say, teamsay or me successfully).
Parameters
string theMessage, resource / element theElement
- theMessage: A string representing the text that was output to the chatbox.
- theElement: A resource if it was done via outputChatBox or a player element if it was done via say, teamsay or me.
Source
The source of this event is the root element.
Example
This example outputs all chat messages to debug view.
function onChatMessageHandler(theMessage, thePlayer) outputDebugString(theMessage) end addEventHandler("onChatMessage", root, onChatMessageHandler)
See Also
Server events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled