OnClientPlayerHeliKilled: Difference between revisions

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==Requirements==
{{Requirements|n/a|1.3.0-9.03893|}}


==See Also==
==See Also==

Latest revision as of 17:04, 7 November 2024

This event is fired when a player is killed due to the effect of a helicopter blades.

[[{{{image}}}|link=|]] Note: This event is only triggered for players that are streamed in

Parameters

vehicle killer
  • killer: the vehicle (heli) responsible for causing the death.

Source

The source of this event is the player who was killed

Type

This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:

  • Players flying off
  • Players taking damage
  • Blood

Cancel effect

If this event is canceled, the player will not be killed

Example

Click to collapse [-]
Client

This example disables helicopter killing

function cancelDeath()
	cancelEvent()
end
addEventHandler("onClientPlayerHeliKilled", getLocalPlayer(), cancelDeath)

See Also

Client player events


Client event functions