OnClientPlayerHitByWaterCannon: Difference between revisions
Jump to navigation
Jump to search
Cazomino05 (talk | contribs) No edit summary |
m (Missing example) |
||
Line 1: | Line 1: | ||
{{Needs_Example}} | |||
__NOTOC__ | __NOTOC__ | ||
{{Client event}} | {{Client event}} |
Revision as of 22:43, 8 July 2014
Script Example Missing Event OnClientPlayerHitByWaterCannon needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This event is fired when a player is hit by a water cannon. Also note that this event is only triggered for players nearby the local player's camera. This is due to elements far away being streamed out.
Parameters
player playerHit
- playerHit: the player which got shot by the water cannon
Source
The source of this event is the vehicle who shot the water cannon.
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Players flying off
- Players being knocked down
Cancel effect
If this event is canceled, the Player will not be knocked down
Example
Click to collapse [-]
ClientThis example outputs a message when you are hit by a water cannon
-- todo
Requirements
This template will be deleted.
See Also
Client player events
- onClientPlayerChangeNick
- onClientPlayerChoke
- onClientPlayerDamage
- onClientPlayerHeliKilled
- onClientPlayerHitByWaterCannon
- onClientPlayerJoin
- onClientPlayerPickupHit
- onClientPlayerPickupLeave
- onClientPlayerQuit
- onClientPlayerRadioSwitch
- onClientPlayerSpawn
- onClientPlayerStealthKill
- onClientPlayerStuntFinish
- onClientPlayerStuntStart
- onClientPlayerTarget
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerVoicePause
- onClientPlayerVoiceResumed
- onClientPlayerVoiceStart
- onClientPlayerVoiceStop
- onClientPlayerWasted
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled