OnClientPlayerHitByWaterCannon

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Revision as of 13:58, 5 July 2013 by Cazomino05 (talk | contribs)
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This event is fired when a player is hit by a water cannon. Also note that this event is only triggered for players nearby the local player's camera. This is due to elements far away being streamed out.

Parameters

player playerHit
  • playerHit: the player which got shot by the water cannon

Source

The source of this event is the vehicle who shot the water cannon.

Type

This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:

  • Players flying off
  • Players being knocked down

Cancel effect

If this event is canceled, the Player will not be knocked down

Example

Click to collapse [-]
Client

This example outputs a message when you are hit by a water cannon

 -- todo

Requirements

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See Also

Client player events


Client event functions