OnClientPlayerVehicleEnter: Difference between revisions
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(Fixed example) |
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==Example== | ==Example== | ||
This will | This example will tell you the name of the vehicle you enter. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function checkVehicles( | function checkVehicles(theVehicle) | ||
outputChatBox("You entered a "..getVehicleName(theVehicle).."!") | |||
end | end | ||
addEventHandler("onClientPlayerVehicleEnter", | addEventHandler("onClientPlayerVehicleEnter", localPlayer, checkVehicles) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 20:08, 21 July 2020
This event is fired when a player or ped enters a vehicle.
Parameters
vehicle theVehicle, int seat
- theVehicle: the vehicle that the player entered
- seat: the seat that the player now is on. Driver's seat = 0, higher numbers are passenger seats.
Source
The source of this event is the player or ped that entered the vehicle.
Example
This example will tell you the name of the vehicle you enter.
function checkVehicles(theVehicle) outputChatBox("You entered a "..getVehicleName(theVehicle).."!") end addEventHandler("onClientPlayerVehicleEnter", localPlayer, checkVehicles)
See Also
Client player events
- onClientPlayerChangeNick
- onClientPlayerChoke
- onClientPlayerDamage
- onClientPlayerHeliKilled
- onClientPlayerHitByWaterCannon
- onClientPlayerJoin
- onClientPlayerPickupHit
- onClientPlayerPickupLeave
- onClientPlayerQuit
- onClientPlayerRadioSwitch
- onClientPlayerSpawn
- onClientPlayerStealthKill
- onClientPlayerStuntFinish
- onClientPlayerStuntStart
- onClientPlayerTarget
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerVoicePause
- onClientPlayerVoiceResumed
- onClientPlayerVoiceStart
- onClientPlayerVoiceStop
- onClientPlayerWasted
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled