ResetRainLevel: Difference between revisions
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(Created page with "__NOTOC__ {{Server client function}} ==Syntax== <syntaxhighlight lang="lua"> bool resetRainLevel() </syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
{{Server client function}} | {{Server client function}} | ||
This function resets the rain level of the current weather to its default. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool resetRainLevel() | bool resetRainLevel ( ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Returns== | |||
Returns true if the rain level was reset. | |||
==Example== | |||
<section name="Client" class="client" show="true"> | |||
This example will make it rain when player or ped enters a vehicle, and stop once it leaves. | |||
<syntaxhighlight lang="lua"> | |||
function startRaining() | |||
setRainLevel(5) | |||
end | |||
addEventHandler("onClientVehicleEnter", root, startRaining) | |||
function stopRaining() | |||
resetRainLevel() | |||
end | |||
addEventHandler("onClientVehicleExit", root, stopRaining) | |||
</syntaxhighlight> | |||
</section> | |||
==See Also== | |||
{{World functions}} |
Latest revision as of 08:05, 16 September 2021
This function resets the rain level of the current weather to its default.
Syntax
bool resetRainLevel ( )
Returns
Returns true if the rain level was reset.
Example
Click to collapse [-]
ClientThis example will make it rain when player or ped enters a vehicle, and stop once it leaves.
function startRaining() setRainLevel(5) end addEventHandler("onClientVehicleEnter", root, startRaining) function stopRaining() resetRainLevel() end addEventHandler("onClientVehicleExit", root, stopRaining)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel