SetEffectDensity

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Revision as of 10:52, 30 June 2014 by Miki785 (talk | contribs)
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ADDED/UPDATED IN VERSION 1.4 r6208 :

This function sets the density of a specified effect.

Syntax

bool setEffectDensity(effect theEffect, float density)

Required Arguments

  • theEffect: The effect to change the speed of.
  • density: The level of density.

Example

This example adds command sed that creates spray effect at the player's position and sets its density to 2.

[Lua]
addCommandHandler("sed", 
function (cmd)
   local x, y, z = getElementPosition(localPlayer)
   local effect = createEffect("spraycan", x, y, z)
   setEffectDensity(effect, 2)
end)

See also