SetEffectSpeed

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Revision as of 11:01, 30 June 2014 by Miki785 (talk | contribs)
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ADDED/UPDATED IN VERSION 1.4 r6208 :

This function sets the speed of a specified effect.

Syntax

bool setEffectSpeed ( effect theEffect, float speed )

Required Arguments

  • theEffect: The effect to change the speed of.
  • speed: The speed to set.

Returns

Returns true if the effect speed was succesfuly changed, false otherwise.

Example

This example adds command ses that creates effect of a smoke at player's position and sets its speed to 5.

[Lua]
addCommandHandler("ses", 
function (cmd)
   local x, y, z = getElementPosition(localPlayer)
   local effect = createEffect("smoke30lit", x, y, z)
   setEffectSpeed(effect, 5)
end)

See also