SetEffectSpeed
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This function sets the speed of a specified effect.
Syntax
bool setEffectSpeed ( effect theEffect, float speed )
OOP Syntax Help! I don't understand this!
- Method: effect:setSpeed(...)
- Variable: .speed
- Counterpart: getEffectSpeed
Required Arguments
- theEffect: The effect to change the speed of.
- speed: The speed to set.
Returns
Returns true if the effect speed was succesfuly changed, false otherwise.
Example
This example adds command ses that creates effect of a smoke at player's position and sets its speed to 5.
[Lua] addCommandHandler("ses", function (cmd) local x, y, z = getElementPosition(localPlayer) local effect = createEffect("smoke30lit", x, y, z) setEffectSpeed(effect, 5) end)