SetFarClipDistance: Difference between revisions
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<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
The function which is adjusting visibility range of the game world. | The function which is adjusting visibility range of the game world. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">addEventHandler("onResourceStart",resourceRoot,function() | ||
function | setFarClipDistance(3000) -- we adjust visibility range on 3000 metres | ||
setFarClipDistance(3000) -- we adjust visibility range on 3000 metres | end) | ||
end addEventHandler(" | </syntaxhighlight> | ||
</section> | |||
<section name="Client" class="client" show="false"> | |||
The function which is adjusting visibility range of the game world. | |||
<syntaxhighlight lang="lua">addEventHandler("onClientResourceStart",resourceRoot,function() | |||
setFarClipDistance(3000) -- we adjust visibility range on 3000 metres | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 21:18, 27 April 2012
This template is no longer in use as it results in poor readability.
This function is used to set the distance of render.
Syntax
bool setFarClipDistance ( float distance )
Required Arguments
- distance: A float specifying the distance of render.
Returns
Returns true if the distance was set correctly, false if invalid arguments were passed.
Example
Click to collapse [-]
ServerThe function which is adjusting visibility range of the game world.
addEventHandler("onResourceStart",resourceRoot,function() setFarClipDistance(3000) -- we adjust visibility range on 3000 metres end)
Click to expand [+]
ClientSee Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel