SetSoundMinDistance

From Multi Theft Auto: Wiki
Revision as of 02:06, 19 August 2021 by Alvesvin (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Sets a custom sound Minimum distance at which the sound stops getting louder.

Syntax

bool setSoundMinDistance ( element sound, int distance )

OOP Syntax Help! I don't understand this!

Method: sound:setMinDistance(...)
Variable: .minDistance
Counterpart: getSoundMinDistance


Required Arguments

  • sound: a sound element.
  • distance: an integer representing the distance the sound stops getting louder. the default value for this is 5

Returns

Returns a true if the minimum distance was set, false otherwise.

Example

Click to collapse [-]
Client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)

function distanceFunc(command, param)
  setSoundMinDistance(sound, tonumber(param))
end
addCommandHandler("setdistance", distanceFunc)

See Also