SetSoundPosition: Difference between revisions
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Returns ''true'' if the [[sound]] element's seek position was successfully changed, ''false'' otherwise. | Returns ''true'' if the [[sound]] element's seek position was successfully changed, ''false'' otherwise. | ||
MOJRM-511 removed your code (: | |||
==Changelog== | ==Changelog== |
Revision as of 23:23, 1 June 2013
This function is used to change the seek position of the specified sound element. Use a player element to control a players voice with this function.
Syntax
bool setSoundPosition ( element theSound, int pos )
Required Arguments
- theSound: The sound element which seek position you want to modify.
- pos: An integer value representing the new seek position of the sound in milliseconds.
Returns
Returns true if the sound element's seek position was successfully changed, false otherwise.
MOJRM-511 removed your code (:
Changelog
Version | Description |
---|
1.3.2 | Added player element for voice control |
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd