SetSoundPosition: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setSoundPosition ( element theSound, | <syntaxhighlight lang="lua">bool setSoundPosition ( element theSound, float pos )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theSound:''' The [[sound]] element which seek position you want to modify. | *'''theSound:''' The [[sound]] element which seek position you want to modify. | ||
*'''pos:''' An | *'''pos:''' An float value representing the new seek position of the sound. Integer part of this value - seconds, fractional part - milliseconds. | ||
===Returns=== | ===Returns=== | ||
Line 18: | Line 18: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
theSound = playSound("music/song.mp3") | theSound = playSound("music/song.mp3") | ||
function setSongPos(cmd, | function setSongPos(cmd, tm) | ||
local ssp = setSoundPosition(theSound, | tm = tonumber(tm) | ||
local ssp = setSoundPosition(theSound,tm) | |||
if ssp then | if ssp then | ||
outputChatBox("Sound is now playing from: "..tostring(tm)) | |||
outputChatBox("Sound is now playing from: ".. | |||
else | else | ||
outputChatBox("An error has occured. Please make sure there are at least") | outputChatBox("An error has occured. Please make sure there are at least") | ||
end | end | ||
end | end |
Revision as of 23:13, 15 July 2014
This function is used to change the seek position of the specified sound element. Use a player element to control a players voice with this function.
Syntax
bool setSoundPosition ( element theSound, float pos )
Required Arguments
- theSound: The sound element which seek position you want to modify.
- pos: An float value representing the new seek position of the sound. Integer part of this value - seconds, fractional part - milliseconds.
Returns
Returns true if the sound element's seek position was successfully changed, false otherwise.
Example
This example allows the player to set how many milliseconds into the song he wants it to play from
theSound = playSound("music/song.mp3") function setSongPos(cmd, tm) tm = tonumber(tm) local ssp = setSoundPosition(theSound,tm) if ssp then outputChatBox("Sound is now playing from: "..tostring(tm)) else outputChatBox("An error has occured. Please make sure there are at least") end end addCommandHandler("skipsong", setSongPos)
Changelog
Version | Description |
---|
1.3.2 | Added player element for voice control |
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd