SetSunColor: Difference between revisions
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(Created page with "__NOTOC__ {{Server client function}} This function is used to set the color of the sun. ==Syntax== <syntaxhighlight lang="lua"> bool setSunColor ( int Red, int Green, int Blue ) </syntaxhighlight> ===Re...") |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool setSunColor ( int | bool setSunColor ( int aRed, int aGreen, int aBlue, int bRed, int bGreen, int bBlue ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*''' | *'''aRed:''' The amount of red (0-255) you want the sun to be. | ||
*''' | *'''aGreen:''' The amount of green (0-255) you want the sun to be. | ||
*''' | *'''aBlue:''' The amount of blue (0-255) you want the sun to be. | ||
*'''bRed:''' The amount of red (0-255) you want the sun to be. | |||
*'''bGreen:''' The amount of green (0-255) you want the sun to be. | |||
*'''bBlue:''' The amount of blue (0-255) you want the sun to be. | |||
===Returns=== | ===Returns=== | ||
Line 19: | Line 22: | ||
This example lets any player set the color of the sun like /setsuncolor 255 0 0 | This example lets any player set the color of the sun like /setsuncolor 255 0 0 | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function commandSetSunColor(player, command, r, g, b) | function commandSetSunColor(player, command, r, g, b, r2, g2, b2) | ||
local r, g, b = tonumber(r), tonumber(g), tonumber(b) | local r, g, b, r2, g2, b2 = tonumber(r), tonumber(g), tonumber(b), tonumber(r2), tonumber(g2), tonumber(b2) | ||
if (r and g and b) then | if (r and g and b and r2 and g2 and b2) then | ||
setSunColor(r, g, b) | setSunColor(r, g, b, r2, g2, b2) | ||
outputChatBox("Color of sun now set", player, 0, 255, 0) | outputChatBox("Color of sun now set", player, 0, 255, 0) | ||
else | else | ||
outputChatBox("Usage: /setsuncolor r g b (eg: /setsuncolor 255 0 0)", player, 255, 0, 0) | outputChatBox("Usage: /setsuncolor r g b r2 g2 b2 (eg: /setsuncolor 255 0 0 255 0 0)", player, 255, 0, 0) | ||
end | end | ||
end | end |
Latest revision as of 19:24, 14 March 2011
This function is used to set the color of the sun.
Syntax
bool setSunColor ( int aRed, int aGreen, int aBlue, int bRed, int bGreen, int bBlue )
Required Arguments
- aRed: The amount of red (0-255) you want the sun to be.
- aGreen: The amount of green (0-255) you want the sun to be.
- aBlue: The amount of blue (0-255) you want the sun to be.
- bRed: The amount of red (0-255) you want the sun to be.
- bGreen: The amount of green (0-255) you want the sun to be.
- bBlue: The amount of blue (0-255) you want the sun to be.
Returns
Returns true if the color of the sun was set, false otherwise.
Example
This example lets any player set the color of the sun like /setsuncolor 255 0 0
function commandSetSunColor(player, command, r, g, b, r2, g2, b2) local r, g, b, r2, g2, b2 = tonumber(r), tonumber(g), tonumber(b), tonumber(r2), tonumber(g2), tonumber(b2) if (r and g and b and r2 and g2 and b2) then setSunColor(r, g, b, r2, g2, b2) outputChatBox("Color of sun now set", player, 0, 255, 0) else outputChatBox("Usage: /setsuncolor r g b r2 g2 b2 (eg: /setsuncolor 255 0 0 255 0 0)", player, 255, 0, 0) end end addCommandHandler("setsuncolor", commandSetSunColor)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel