SetSunColor

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Revision as of 19:14, 14 March 2011 by Arran Fortuna (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} This function is used to set the color of the sun. ==Syntax== <syntaxhighlight lang="lua"> bool setSunColor ( int Red, int Green, int Blue ) </syntaxhighlight> ===Re...")
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This function is used to set the color of the sun.

Syntax

bool setSunColor ( int Red, int Green, int Blue )

Required Arguments

  • Red: The amount of red (0-255) you want the sun to be.
  • Green: The amount of green (0-255) you want the sun to be.
  • Blue: The amount of blue (0-255) you want the sun to be.

Returns

Returns true if the color of the sun was set, false otherwise.

Example

This example lets any player set the color of the sun like /setsuncolor 255 0 0

function commandSetSunColor(player, command, r, g, b)
    local r, g, b = tonumber(r), tonumber(g), tonumber(b)
    if (r and g and b) then
        setSunColor(r, g, b)
        outputChatBox("Color of sun now set", player, 0, 255, 0)
    else
        outputChatBox("Usage: /setsuncolor r g b (eg: /setsuncolor 255 0 0)", player, 255, 0, 0)
    end
end
addCommandHandler("setsuncolor", commandSetSunColor)

See Also