SetVehiclesLODDistance: Difference between revisions
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{{Client function | {{Client function}}__NOTOC__ | ||
{{New feature/item|3.0154|1.5.3|11199| | {{New feature/item|3.0154|1.5.3|11199| | ||
Sets the distance of vehicles LOD. | Sets the distance of vehicles LOD. |
Revision as of 12:19, 17 July 2017
Sets the distance of vehicles LOD.
Syntax
bool setVehiclesLODDistance ( float vehiclesDistance, float trainsAndPlanesDistance = vehiclesDistance * 2.14 )
Required Arguments
- vehiclesDistance: general distance used for most vehicles, this value is clamped to 0 – 500
Optional Arguments
- trainsAndPlanesDistance: distance used for trains and planes, this value is clamped to 0 – 500
Example
addEventHandler("onClientResourceStart",resourceRoot,function() setVehiclesLODDistance(10) end)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel