SetWeaponOwner: Difference between revisions

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(Created page with "__NOTOC__ {{Client function}} Sets the owner (a player) of the custom weapon. ==Syntax== <syntaxhighlight lang="lua">bool setWeaponOwner ( theWeapon, player theOwner )</syntaxhighlight> ===Required Argume...")
 
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==See Also==
==See Also==
{{Client weapon functions}}
{{Client weapon creation functions}}

Revision as of 10:47, 26 August 2012

Sets the owner (a player) of the custom weapon.

Syntax

bool setWeaponOwner ( theWeapon, player theOwner )

Required Arguments

  • theWeapon: The weapon to get the owner of
  • theOwner: The weapon owner

Returns

Returns true on success, false otherwise.

Requirements

Minimum server version 1.3.0-4555
Minimum client version 1.3.0-4555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.0-4555" client="1.3.0-4555" />

See Also