SetWeatherBlended: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
{{Note box|This is based on an in-game minute duration of 1,000 milliseconds}} | {{Note box|This is based on an in-game minute duration of 1,000 milliseconds}} | ||
This function will change the weather from the current weather (set using [[setWeather]]) to another weather state over a period of 60 seconds. The weather will be fully changed within 2 minutes. To ensure smooth weather transition, you should not call this function until [[getWeather]] indicates that no transition is already being done. | This function will change the [[weather]] from the current weather (set using [[setWeather]]) to another weather state over a period of 60 seconds. The weather will be fully changed within 2 minutes. To ensure smooth weather transition, you should not call this function until [[getWeather]] indicates that no transition is already being done. | ||
==Syntax== | ==Syntax== | ||
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===Required Arguments=== | ===Required Arguments=== | ||
*'''weatherID:''' The ID of the weather state you wish to set. Valid values are 0 to 255 inclusive. | *'''weatherID:''' The ID of the [[weather]] state you wish to set. Valid values are 0 to 255 inclusive. | ||
===Returns=== | ===Returns=== |
Revision as of 19:01, 8 December 2014
This template is no longer in use as it results in poor readability. This function will change the weather from the current weather (set using setWeather) to another weather state over a period of 60 seconds. The weather will be fully changed within 2 minutes. To ensure smooth weather transition, you should not call this function until getWeather indicates that no transition is already being done.
Syntax
bool setWeatherBlended ( int weatherID )
Required Arguments
- weatherID: The ID of the weather state you wish to set. Valid values are 0 to 255 inclusive.
Returns
Returns true if successful, false if an invalid weatherID is passed.
Example
This example sets the weather to sunny, then makes it change to a foggy over the period of a minute.
-- Set the weather to sunny setWeather ( 0 ) -- Blend the weather to foggy setWeatherBlended ( 9 )
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel