SetWorldSpecialPropertyEnabled: Difference between revisions

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{{OOP||||isWorldSpecialPropertyEnabled}}
{{OOP||||isWorldSpecialPropertyEnabled}}
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]
[[File:Roadsignstext.png|frame|right|A photo demonstrating ''roadsignstext'' enabled and disabled.]]
[[File:Extendedwatercannons.png|frame|right|A photo demonstrating ''extendedwatercannons'' enabled and disabled.]]
===Required Arguments===
===Required Arguments===
*'''propname:''' the name of the property to set. Possible values are:
*'''propname:''' the name of the property to set. Possible values are:

Revision as of 14:24, 4 June 2024

ADDED/UPDATED IN VERSION 1.6.0 r22195:
Added also as a server-side function. Previously only available as a client-side function.

Enables or disables a special world property.

[[{{{image}}}|link=|]] Note:

It's recommended to use server-side function with appropriate minclientversion for properties like "underworldwarp", "burnflippedcars", "extendedwatercannons" to avoid possible data desynchronization.

Syntax

bool setWorldSpecialPropertyEnabled ( string propname, bool enable )

OOP Syntax Help! I don't understand this!

Counterpart: isWorldSpecialPropertyEnabled


A photo demonstrating randomfoliage enabled and disabled.
A photo demonstrating roadsignstext enabled and disabled.
A photo demonstrating extendedwatercannons enabled and disabled.

Required Arguments

  • propname: the name of the property to set. Possible values are:
    • hovercars - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)
    • aircars - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false)
    • extrabunny - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)
    • extrajump - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false)
    • randomfoliage - toggle randomly generated foliage on the GTA:SA map (default: true)
    • snipermoon - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)
    • extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true)
    • underworldwarp - toggle warp of peds and vehicles when fall under map (default: true)
    • vehiclesunglare - toggle the vehicle sun glare effect (default: false)
    • coronaztest - disable big sun lensflare effect (default: true)
    • ADDED/UPDATED IN VERSION 1.6.0 r21919:
      watercreatures - toggle randomly generated underwater creatures (default: true)
    • ADDED/UPDATED IN VERSION 1.6.0 r22195:
      burnflippedcars - toggle the vehicle to burn when upside down (default: true)
    • ADDED/UPDATED IN VERSION 1.6.0 r22199:
      fireballdestruct - toggle the aircraft model destruction on explosion (preview) (default: true)
    • ADDED/UPDATED IN VERSION 1.6.0 r22430:
      roadsignstext - toggle the drawing of text on road signs. (default: true)
    • ADDED/UPDATED IN VERSION 1.6.0 r22485:
      extendedwatercannons - Increases the default limit of water cannons used at the same time from 3 to 30. (default: true)
  • enable: whether or not to enable the property.

Returns

Returns true if successful, false otherwise.

Example

This code allows you to enable/disable certain property using true or false.

function onClientResourceStart()
	local worldSpecialProperties = {
		["hovercars"] = false,
		["aircars"] = false,
		["extrabunny"] = false,
		["extrajump"] = false,
		["randomfoliage"] = true,
		["snipermoon"] = false,
		["extraairresistance"] = true,
		["underworldwarp"] = true,
		["vehiclesunglare"] = false,
		["coronaztest"] = true,
		["watercreatures"] = true,
		["burnflippedcars"] = true,
		["fireballdestruct"] = true,
		["roadsignstext"] = true,
        ["extendedwatercannons"] = true,
	}
	
	for propertyName, propertyState in pairs(worldSpecialProperties) do
		setWorldSpecialPropertyEnabled(propertyName, propertyState)
	end
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)

Changelog

Version Description
1.5.5-3.12286 Added "underworldwarp" property
1.5.9-1.21125 Added "vehiclesunglare" property
1.5.9-9.21313 Added "coronaztest" property
1.6.0-9.21919 Added "watercreatures" property
1.6.0-9.22195 Added "burnflippedcars" property
1.6.0-9.22199 Added "fireballdestruct" property
1.6.0-9.22430 Added "roadsignstext" property
1.6.0-9.22485 Added "extenedwatercannons" property

See Also