ADDED/UPDATED IN VERSION 1.6.0
r22195 :
Added also as a server-side function. Previously only available as a client-side function.
Enables or disables a special world property.
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Note:
It's recommended to use server-side function with appropriate minclientversion for properties like "underworldwarp ", "burnflippedcars , extendedwatercannons " to avoid possible data desynchronization.
Syntax
bool setWorldSpecialPropertyEnabled ( string propname, bool enable )
OOP Syntax Help! I don't understand this!
Counterpart : isWorldSpecialPropertyEnabled
A photo demonstrating randomfoliage enabled and disabled.
Required Arguments
propname: the name of the property to set. Possible values are:
hovercars - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)
aircars - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false)
extrabunny - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)
extrajump - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false)
randomfoliage - toggle randomly generated foliage on the GTA:SA map (default: true)
snipermoon - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)
extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true)
underworldwarp - toggle warp of peds and vehicles when fall under map (default: true)
vehiclesunglare - toggle the vehicle sun glare effect (default: false)
coronaztest - disable big sun lensflare effect (default: true)
ADDED/UPDATED IN VERSION 1.6.0
r21919 :
watercreatures - toggle randomly generated underwater creatures (default: true)
ADDED/UPDATED IN VERSION 1.6.0
r22195 :
burnflippedcars - toggle the vehicle to burn when upside down (default: true)
ADDED/UPDATED IN VERSION 1.6.0
r22199 :
fireballdestruct - toggle the aircraft model destruction on explosion (
preview ) (default: true)
ADDED/UPDATED IN VERSION 1.6.0
r22430 :
roadsignstext - toggle the drawing of text on road signs. (default: true)
ADDED/UPDATED IN VERSION 1.6.0
r22485 :
extendedwatercannons - Increases the default limit of water cannons used at the same time from 3 to 30. (default: true)
enable: whether or not to enable the property.
Returns
Returns true if successful, false otherwise.
Example
This code allows you to enable/disable certain property using true or false .
function onClientResourceStart()
local worldSpecialProperties = {
["hovercars"] = false,
["aircars"] = false,
["extrabunny"] = false,
["extrajump"] = false,
["randomfoliage"] = true,
["snipermoon"] = false,
["extraairresistance"] = true,
["underworldwarp"] = true,
["vehiclesunglare"] = false,
["coronaztest"] = true,
["watercreatures"] = true,
["burnflippedcars"] = true,
["fireballdestruct"] = true,
["roadsignstext"] = true,
["extendedwatercannons"] = true,
}
for propertyName, propertyState in pairs(worldSpecialProperties) do
setWorldSpecialPropertyEnabled(propertyName, propertyState)
end
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)
Changelog
1.5.5-3.12286
Added "underworldwarp" property
1.5.9-1.21125
Added "vehiclesunglare" property
1.5.9-9.21313
Added "coronaztest" property
1.6.0-9.21919
Added "watercreatures" property
1.6.0-9.22195
Added "burnflippedcars" property
1.6.0-9.22199
Added "fireballdestruct" property
1.6.0-9.22430
Added "roadsignstext" property
1.6.0-9.22485
Added "extenedwatercannons" property
See Also