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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
5 September 2024
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12:37 | DxDrawModel3D 4 changes history +189 [TEDERIs (4×)] | |||
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12:37 (cur | prev) +238 TEDERIs talk contribs | ||||
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12:31 (cur | prev) 0 TEDERIs talk contribs | ||||
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12:30 (cur | prev) +25 TEDERIs talk contribs | ||||
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12:29 (cur | prev) −74 TEDERIs talk contribs |
m 08:39 | RestoreAllGameBuildings diffhist +31 FileEX talk contribs |
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m 08:38 | RemoveAllGameBuildings 2 changes history +31 [FileEX (2×)] | |||
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08:38 (cur | prev) +12 FileEX talk contribs | |||
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08:37 (cur | prev) +19 FileEX talk contribs |
N 06:53 | SetTimerPaused diffhist +1,003 Dragon talk contribs (Created page with "{{Server client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22701| This function allows you to pause existing running timers and resume existing paused ti...") |
N 06:53 | IsTimerPaused diffhist +1,044 Dragon talk contribs (Created page with {{Server client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22701| This function allows you to check whether a timer is paused. }} ==Syntax== <syntaxhighlight lang="lua"> bool isTimerPa...) |
4 September 2024
N 12:20 | IsObjectRespawnable diffhist +846 FileEX talk contribs (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22708|This function checks if the object has respawn enabled, which can be toggled using toggleObjectRespawn.}} ==Syntax== <syntaxhighlight lang="lua">bool isObjectRespawnable( object theObject )</syntaxhighlight> {{OOP||object:isRespawnable}} ===Required Arguments=== *'''theObject:''' an object element. ===Returns=== Returns true if the object has respawning enabled, false otherwise. ==Examp...") |
m 12:11 | ToggleObjectRespawn diffhist +96 FileEX talk contribs |
m 12:10 | RespawnObject diffhist +150 FileEX talk contribs |
2 September 2024
29 August 2024
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N 10:55 | EngineStreamingRequestModel 3 changes history +1,569 [TheNormalnij (3×)] | |||
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10:55 (cur | prev) +339 TheNormalnij talk contribs (References counter) | ||||
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09:48 (cur | prev) −6 TheNormalnij talk contribs | ||||
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09:47 (cur | prev) +1,236 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a loading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingRequestModel( number modelID [, boolean addRef = false, boolean isBlocking = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Optional Arguments=== {{OptionalArg}} * '''addRef''': increase references counter to pr...") |
N 09:59 | EngineStreamingReleaseModel diffhist +1,108 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a unloading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingReleaseModel( number modelID [, boolean removeRef = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to unload. ===Optional Arguments=== {{OptionalArg}} * '''removeRef''': decrease references counter. ===Returns=== Returns ''tr...") |
N 09:16 | EngineStreamingGetModelLoadState diffhist +611 TheNormalnij talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function returns load state of model.}} ==Syntax== <syntaxhighlight lang="lua"> string engineStreamingGetModelLoadState( number modelID ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''string'' with model load state. Possible load states: * unloaded - model is not loaded. * loaded - model is loaded. * requested - model is wa...") |
28 August 2024
11:08 | CreateBuilding diffhist −1 TheNormalnij talk contribs |
19 August 2024
00:43 | EnginePreloadWorldArea diffhist −14 Megadreams talk contribs (Fixed return type (nil - function returns nothing)) |
18 August 2024
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N 19:37 | EnginePreloadWorldArea 2 changes history +1,305 [FileEX (2×)] | |||
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19:37 (cur | prev) +40 FileEX talk contribs | |||
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19:35 (cur | prev) +1,265 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ This function allows a specific area to be loaded '''immediately''', which can be useful when teleporting a player. The function is not based on a radius, but a specific zone is loaded. ==Syntax== <syntaxhighlight lang="lua"> bool enginePreloadWorldArea(float x, float y, float z [, string loadingOption = "all" ] ) </syntaxhighlight> ===Required Arguments=== *'''x:''' Position in the X axis. *'''y:''' Position in the Y axis *'''z:''' Pos...") |
m 19:20 | OnVehicleExplode diffhist +114 FileEX talk contribs (player argument) |
N 17:11 | ResetTimeFrozen diffhist +476 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22676| This function unfreezes time frozen using setTimeFrozen. This is equivalent to using setTimeFrozen to false. }} ==Syntax== <syntaxhighlight lang="lua"> bool resetTimeFrozen( ) </syntaxhighlight> ===Returns=== Always returns ''true''. ==Example== This example let you to unfreeze time <syntaxhighlight lang="lua"> resetTimeFrozen() </syntaxhighlight> ==See Also== {{Client world functions}}") |
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N 17:09 | IsTimeFrozen 2 changes history +499 [FileEX (2×)] | |||
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17:09 (cur | prev) −1 FileEX talk contribs | |||
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17:08 (cur | prev) +500 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22676| This function allows you to check whether time has been frozen using setTimeFrozen. }} ==Syntax== <syntaxhighlight lang="lua"> bool setTimeFrozen ( ) </syntaxhighlight> ===Returns=== Returns true if time is frozen, false otherwise. ==Example== <syntaxhighlight lang="lua"> addCommandHandler('freezetime', function() setTimeFrozen(not isTimeFrozen()) end) </syntaxhighlight> ==See Also== {...") |
17 August 2024
16 August 2024
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N 20:42 | SetTimeFrozen 3 changes history +514 [Prox (3×)] | |||
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20:42 (cur | prev) +4 Prox talk contribs (minor change) | |||
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20:41 (cur | prev) +1 Prox talk contribs (minor change) | ||||
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20:40 (cur | prev) +509 Prox talk contribs (create page) |
14 August 2024
5 August 2024
1 August 2024
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15:14 | GetVehicleEntryPoints 4 changes history +1,855 [Megadreams; 1Lorenzo (3×)] | |||
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15:14 (cur | prev) −1 1Lorenzo talk contribs (→Example) | ||||
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15:12 (cur | prev) +6 1Lorenzo talk contribs (→Example) | ||||
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15:11 (cur | prev) +1,778 1Lorenzo talk contribs (→nN Example) | ||||
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12:42 (cur | prev) +72 Megadreams talk contribs (Added note explaining that vehicle needs to be streamed in) |
31 July 2024
N 13:49 | OnClientCoreCommand diffhist +657 FileEX talk contribs (Created page with "__NOTOC__ {{Client event}} {{New feature/item|3.0161|1.6.0|22649| This event is triggered when a built-in client command is used, check Client Commands.}} ==Parameters== <syntaxhighlight lang="lua"> string command </syntaxhighlight> *'''command:''' The command that was executed. ==Example== This example outputs the name of the command used. <syntaxhighlight lang="lua"> addEventHandler("onClientCoreCommand", localPlayer, function(cmd) outputChatBox("Core command...") |
N 11:40 | GetVehicleEntryPoints diffhist +1,038 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22649| This function returns a table containing the positions to 4 possible entry points to a vehicle. This function can be used alongside setPedEnterVehicle to make a ped enter a specific seat by first moving the ped to a entry point retrieved through '''getVehicleEntryPoints''' and then using setPedEnterVehicle to make them enter. }} {{Note|This does not directly relate to the amount of doors a ve...") |
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m 11:05 | GetVehicleHandling 3 changes history +279 [Blond6; FileEX (2×)] | |||
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11:05 (cur | prev) 0 FileEX talk contribs | |||
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11:05 (cur | prev) +204 FileEX talk contribs | |||
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02:20 (cur | prev) +75 Blond6 talk contribs |
N 08:57 | ResetShakeCamera diffhist +595 Tracer talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22631| This function cancels the chaking effect caused by '''shakeCamera''' }} ==Syntax== <syntaxhighlight lang="lua"> bool resetShakeCamera ( ) </syntaxhighlight> ===Returns=== Always returns ''true''. ==Example== This example allows you to trigger huge camera shake effect near you and then cancels the effect after 5 seconds. <syntaxhighlight lang="lua"> addCommandHandler('doShake', function() sh...") |
m 08:55 | ShakeCamera diffhist −198 Tracer talk contribs |