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  • This function returns a table over all the ACL's that exist in a given ACL group. ...uld be the argument's name as in the argument list above, NOT the argument's data type -->
    2 KB (298 words) - 08:35, 5 February 2021
  • This code will output the state of resource when it's state will be changed: print ("Resource "..getResourceName (resource).." has changed it's state from "..tostring (oldState).." to "..tostring (newState))
    1 KB (125 words) - 21:24, 23 September 2021
  • This function returns a marker's type. return outputChatBox ( "It's a " .. markerType .. " marker!" )
    1 KB (128 words) - 13:43, 10 October 2023
  • * '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set. * '''x:''' The quaternion's coefficient of the 𝑖 component.
    3 KB (359 words) - 20:54, 16 September 2024
  • ...lot''': an integer representing the [[weapon|weapon slot]] (set to the ped's current slot if not given). This example will display a player's current weapon type. In this case,a random player.
    2 KB (238 words) - 02:00, 20 February 2022
  • ...ction has a client-sided variant, which can only retrieve the local player's script debug level. ...uld be the argument's name as in the argument list above, NOT the argument's data type -->
    3 KB (356 words) - 20:56, 15 July 2024
  • This event is triggered whenever the local player's radio station is changed Station ID's:
    986 bytes (118 words) - 03:21, 20 January 2015
  • ["column"], -- has the first selected item's column ID ["row"] -- has the first selected item's row ID
    2 KB (272 words) - 21:16, 7 November 2018
  • ...ther state information. The function can be also used to remove an element's syncer. Please note that using this function to change an element's syncer will only last as long as the element is within syncable range of th
    3 KB (384 words) - 22:32, 6 September 2024
  • This example makes a /debug command to check if the client's debugscript is on or off. else -- If it returns anything else (that it's not active)...
    1 KB (146 words) - 17:21, 21 November 2018
  • This function can change an [[element]]'s [[visibility]]. * [[Marker]]s
    3 KB (448 words) - 22:32, 6 September 2024
  • Returns the player's account object, or ''false'' if the player passed to the function is invali This example sets a player's money and also stores the value is his account.
    1 KB (94 words) - 13:42, 12 April 2021
  • -- Retrieve the blip's colors into the variables red, green, blue and alpha -- If the blip's icon isn't white already
    2 KB (232 words) - 20:10, 18 July 2019
  • *'''fX:''' The X position of the collision cuboid's western side. *'''fY:''' The Y position of the collision cuboid's southern side.
    3 KB (393 words) - 14:29, 31 January 2024
  • ...specified in the given ACL. The rights for something in the different ACL's in a group are OR-ed together, which means if one ACL gives access to somet ...uld be the argument's name as in the argument list above, NOT the argument's data type -->
    2 KB (337 words) - 18:28, 21 February 2021
  • *'''fX:''' The X position of the collision rectangle's west side. *'''fY:''' The Y position of the collision rectangle's south side.
    2 KB (288 words) - 09:18, 6 November 2023
  • This function checks if the specified player's radar map has been forced on or not. Returns ''true'' if the player's radar map is forced on, ''false'' otherwise.
    2 KB (239 words) - 04:27, 29 December 2014
  • ...r'' of the amount the pickup is set to, ''false'' if it's invalid, 0 if it's no health or amor pickup.
    1 KB (133 words) - 09:57, 15 December 2023
  • Returns 4 [[int]]s indicating the states of the wheels (front left, rear left, front right, re This example displays the states of the vehicle's wheels and changes their states if any arguments were passed.
    3 KB (404 words) - 23:03, 17 December 2014
  • *'''rotX:''' The component's rotation around the x axis in degrees. *'''rotY:''' The component's rotation around the y axis in degrees.
    2 KB (305 words) - 11:57, 4 September 2024
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