Template:Client player functions: Difference between revisions
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* [[isPlayerDucked]] | * [[isPlayerDucked]] | ||
* [[isPlayerInVehicle]] | * [[isPlayerInVehicle]] | ||
* [[isPlayerMapForced]] | |||
* [[isPlayerMapVisible]] | |||
* [[isPlayerMuted]] | * [[isPlayerMuted]] | ||
* [[isPlayerOnGround]] | * [[isPlayerOnGround]] |
Revision as of 10:46, 16 November 2007
- doesPlayerHaveJetPack
- isPlayerDead
- isPlayerDoingTask
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMapForced
- isPlayerMapVisible
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- getLocalPlayer
- getPlayerAmmoInClip
- getPlayerArmor
- getPlayerName
- getPlayerOccupiedVehicle
- getPlayerPing
- getPlayerRotation
- getPlayerTarget
- getPlayerTargetStart
- getPlayerTargetEnd
- getPlayerTargetRange
- getPlayerTargetCollision
- getPlayerTeam
- getPlayerTotalAmmo
- getPlayerTask
- getPlayerSimplestTask
- getPlayerStat
- getPlayerWeaponSlot
- getPlayerWeapon
- getPlayerContactElement
- setPlayerWeaponSlot
- setPlayerSkin
- showPlayerHudComponent