IsPlayerMapVisible
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This function checks if the local player has their map showing (F11).
Syntax
bool isPlayerMapVisible ()
Returns
Returns true if the player has the map visible, false otherwise.
Example
Click to collapse [-]
Example 1function checkMap()
local text = (isPlayerMapVisible() and "You are currently viewing your map!") or "Your map is not visible!"
outputChatBox(text, 255, 255, 0) -- output text
end
addCommandHandler("map", checkMap) -- add '/map' command to the check
Click to collapse [-]
Example 2function showMap()
if isPlayerMapVisible() then
outputChatBox("Player-map closed", 0, 255, 0)
forcePlayerMap(false)
else
outputChatBox("Viewing player-map", 0, 255, 0)
forcePlayerMap(true)
end
end
addCommandHandler("showmap", showMap)
See Also
- getLocalPlayer
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- isPlayerMapVisible
- isPlayerHudComponentVisible
- resetBlurLevel
- Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState