GetPlayerMapOpacity

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* FEATURE ADDED IN 1.5.9 (BETA: 1.5.8 r20945):
This function allows to get the opacity of the radar map (F11).

Syntax

int getPlayerMapOpacity ( )

OOP Syntax Help! I don't understand this!

Method: player.getMapOpacity(...)

Returns

Returns an integer with a value from 0 to 255, where 0 is fully transparent and 255 is fully opaque.

Example

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Requirements

Minimum supported server version n/a
Minimum supported client version 1.5.8-9.20945

Note: Using this function/event requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.8-9.20945" />

See Also

* FEATURE ADDED IN 1.5.9 (BETA: 1.5.8 r20945):