Template:Player functions: Difference between revisions
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* [[isPlayerOnGround]] | * [[isPlayerOnGround]] | ||
* [[isPlayerUnderWater]] | * [[isPlayerUnderWater]] | ||
* [[isPlayerScoreboardForced]] | |||
* [[isPlayerMapForced]] | |||
* [[getAlivePlayers]] | * [[getAlivePlayers]] | ||
* [[getDeadPlayers]] | * [[getDeadPlayers]] | ||
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* [[takePlayerMoney]] | * [[takePlayerMoney]] | ||
* [[warpPlayerintoVehicle]] | * [[warpPlayerintoVehicle]] | ||
* [[forcePlayerScoreboard]] | |||
* [[forcePlayerMap]] |
Revision as of 21:28, 8 October 2006
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerCurrentWeaponAmmoInClip
- getPlayerCurrentWeaponID
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerSourceIP
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- getWantedLevel
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- isPlayerScoreboardForced
- isPlayerMapForced
- getAlivePlayers
- getDeadPlayers
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- setWantedLevel
- showPlayerHudComponent
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerintoVehicle
- forcePlayerScoreboard
- forcePlayerMap