Changes in 1.5: Difference between revisions

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== Main Additions / Changes ==
== Main Additions / Changes ==
* Added a built-in web browser into MTA (''CEF'') which can be controlled by scripts using a new [[Element/Browser|browser]] element.
* Added a built-in web browser into MTA (''CEF'') which can be controlled by scripts using a new [[Element/Browser|browser]] element.
* Added light functions


== Scripting ==
== Scripting ==
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*[[setBrowserRenderingPaused]]
*[[setBrowserRenderingPaused]]
*[[setBrowserVolume]]
*[[setBrowserVolume]]
*[[createLight]]
*[[getLightType]]
*[[getLightRadius]]
*[[getLightColor]]
*[[getLightDirection]]
*[[setLightRadius]]
*[[setLightColor]]
*[[setLightDirection]]


==== Server ====
==== Server ====
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*[[onClientBrowserCreated]]
*[[onClientBrowserCreated]]
*[[onClientBrowserDocumentReady]]
*[[onClientBrowserDocumentReady]]
*[[onClientBrowserLoadingStart]]
*[[onClientBrowserLoadingFailed]]
*[[onClientBrowserLoadingFailed]]
*[[onClientBrowserNavigate]]
*[[onClientBrowserNavigate]]
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*[[onClientBrowserTooltip]]
*[[onClientBrowserTooltip]]
*[[onClientBrowserInputFocusChanged]]
*[[onClientBrowserInputFocusChanged]]
*[[onClientBrowserRequestsChange]]
*[[onClientBrowserWhistelistChange]]


==== Server ====
==== Server ====
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=== Scripting: Changes, Bugfixes and Additions ===
=== Scripting: Changes, Bugfixes and Additions ===
* None yet
* Added ''throttled'' parameter to [[playSound]] and [[playSound3D]]


== Client ==
== Client ==


=== Client: Additions ===
=== Client: Additions ===
* None yet
* Enabled low fragmentation heap for XP to reduce memory allocation problems
* Added automatic TXD resizing for 32 bit OS users to help fix low memory crashes
* Added quality argument to dxCreateFont
* Added FOV setting in the Video tab
* Added support for multiple render targets in shaders


=== Client: Bugfixes & Changes ===
=== Client: Bugfixes & Changes ===
* None yet
* Moved client log and config files to MTA\log and MTA\config
* Removed BASS error messages for players
* Tweaked streaming memory size calculation


== Server ==
== Server ==


=== Server: Additions ===
=== Server: Additions ===
* Added server shutdown disconnect message


=== Server: Bugfixes & Changes ===
=== Server: Bugfixes & Changes ===
* None yet
* Set 64 bit modules directory to "x64/modules"
* Fixed server ignoring module initialization failure
* Fixed [[getAccountData]] leaking memory
* Fixed [[removeBan]] crashing the server under certain circumstances
* Fixed HTTP stats being wrong sometimes
* Fixed sync issues when destroying a vehicle while exitting
 


== Resources ==
== Resources ==

Revision as of 11:41, 25 May 2015

MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1

Main Additions / Changes

  • Added a built-in web browser into MTA (CEF) which can be controlled by scripts using a new browser element.
  • Added light functions

Scripting

Scripting: New functions

Client

Server

  • None yet

Shared (Client & Server side)

  • None yet

Scripting: New Events

Client

Server

  • None yet

Scripting: Changes, Bugfixes and Additions

Client

Client: Additions

  • Enabled low fragmentation heap for XP to reduce memory allocation problems
  • Added automatic TXD resizing for 32 bit OS users to help fix low memory crashes
  • Added quality argument to dxCreateFont
  • Added FOV setting in the Video tab
  • Added support for multiple render targets in shaders

Client: Bugfixes & Changes

  • Moved client log and config files to MTA\log and MTA\config
  • Removed BASS error messages for players
  • Tweaked streaming memory size calculation

Server

Server: Additions

  • Added server shutdown disconnect message

Server: Bugfixes & Changes

  • Set 64 bit modules directory to "x64/modules"
  • Fixed server ignoring module initialization failure
  • Fixed getAccountData leaking memory
  • Fixed removeBan crashing the server under certain circumstances
  • Fixed HTTP stats being wrong sometimes
  • Fixed sync issues when destroying a vehicle while exitting


Resources

  • None yet

Editor

  • None yet

Extra information

More detailed information available on Bug tracker Changelog and Google Code repositories: