ES/Elemento/Player: Difference between revisions
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MarioKartero (talk | contribs) (Created page with "__NOTOC__ La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se conecta al servidor y es destruido cuando el cl...") |
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[[en:Element/Player]] | |||
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[[zh-cn:元素/玩家]] |
Latest revision as of 20:11, 14 April 2021
La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se conecta al servidor y es destruido cuando el cliente sale. Los objetos player no pueden ser creados o destruidos de ninguna otra manera.
El tipo de elemento de esta clase es "player".
Funciones Relacionadas
Cliente
- getLocalPlayer
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- isPlayerMapVisible
- resetBlurLevel
- isPlayerHudComponentVisible
- Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState
Servidor
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState
Traductores
- MarioKart