GetEffectDensity: Difference between revisions

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===Example===
===Example===
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">[Lua]
<syntaxhighlight lang="lua">[Lua]
addCommandHandler("ses",  
addCommandHandler("ses",  
Line 26: Line 25:
end)
end)
</syntaxhighlight>
</syntaxhighlight>
</section>


==See also==
==See also==
{{Client_Effects_functions}}
{{Client_Effects_functions}}
[[ru:getEffectDensity]]
[[ru:getEffectDensity]]

Revision as of 10:37, 9 February 2015

This function gets the density of certain effect.

Syntax

float getEffectDensity ( effect theEffect )

OOP Syntax Help! I don't understand this!

Method: effect:getDensity(...)
Variable: .density
Counterpart: setEffectDensity


Required Arguments

  • theEffect: The effect to get density of.

Example

[Lua]
addCommandHandler("ses", 
function (cmd)
   local density = 4
   local x, y, z = getElementPosition (localPlayer)
   local effect = createEffect ("cement", x, y, z)
   setEffectDensity (effect, density)
   getEffectDensity (effect)
end)

See also