GetPlayerFightingStyle: Difference between revisions

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{{Server function}}
{{Server function}}
__NOTOC__
__NOTOC__
{{Deprecated}}
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This allows you to retrieve what fighting style a player is currently using.
This allows you to retrieve what fighting style a player is currently using.

Revision as of 14:13, 20 January 2009


Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions, but there should be a more generic way to perform what it does.

This allows you to retrieve what fighting style a player is currently using.

Syntax

int getPlayerFightingStyle ( player thePlayer ) 

Required Arguments

  • thePlayer: The player whose current fighting style ID you wish to retrieve

Returns

Returns the player's current fighting style as an integer ID, false if it fails to retrieve a value.

Fighting Styles:

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Example

This will allow any player to check what fighting style they are currently using, by typing the 'getfightingstyle' command.

function getPlayerFightStyle ( thePlayer, commandName )
	local playerstyle = getPlayerFightingStyle ( thePlayer )   -- store the fighting style in a variable
	outputChatBox ( tostring(playerstyle), thePlayer )         -- output it to the player
end
addCommandHandler ( "getfightingstyle", getPlayerFightStyle )

See Also