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  • Az osztály elemtípusa a '''"player"'''. {{Client player functions hu}}
    672 bytes (107 words) - 18:53, 7 October 2018
  • Az osztály elemtípusa a '''"player"'''. {{Client player functions hu}}
    672 bytes (107 words) - 09:23, 26 October 2018
  • {{Client event}} This event is triggered when an element (like a player or vehicle) enters a collision shape.
    1 KB (118 words) - 19:55, 21 July 2016
  • {{Client event}} This event is triggered when an element (like a player or vehicle) leaves a collision shape.
    1 KB (118 words) - 19:59, 21 July 2016
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
    1 KB (139 words) - 05:35, 22 March 2016
  • A classe player representa os pedestres controlados pelo cliente (você mesmo). O "objeto" O tipo de elemento desta classe é '''"player"'''.
    682 bytes (99 words) - 16:33, 6 February 2020
  • {{Client function}} ...returns the lighting value for the specified [[element]]. This can be a [[player]], [[ped]], [[vehicle]], [[object]].}}
    1 KB (142 words) - 13:50, 22 October 2022
  • {{PL/Adding_Pages_to_Categories_and_Templates}} Po więcej funkcji zajrzyj [[PL/Useful_Functions|tutaj]].
    3 KB (285 words) - 12:38, 16 January 2022
  • {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    1 KB (166 words) - 12:28, 8 October 2018
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (135 words) - 21:02, 18 November 2022
  • ...currently using a specified [[account]], i.e. is logged into it. Only one player can use an account at a time. player getAccountPlayer ( account theAccount )
    1 KB (159 words) - 15:17, 8 June 2022
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
    1 KB (161 words) - 11:03, 11 October 2018
  • {{Client event}} ...a children element of this element is destroyed. It is not triggered on a player when they quit.
    951 bytes (127 words) - 15:14, 9 November 2018
  • account类表示玩家[[player]]的服务器帐户。您可以使用[[getPlayerAccount]]获取与任何客 Accounts are unique to each client and can be used to store information that is persistent across map changes
    912 bytes (120 words) - 20:33, 21 February 2021
  • {{Client event}} ...== localPlayer ) then -- Checks whether the leaving element is the local player
    1 KB (125 words) - 22:17, 2 April 2018
  • ...r]]'s server account. You can get the [[account]] object associated to any client using [[getPlayerAccount]]. Accounts are unique to each client and can be used to store information that is persistent across map changes
    922 bytes (138 words) - 17:51, 11 April 2021
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • {{PL/Shared function}} <section name="Klient" class="client" show="true">
    1 KB (121 words) - 16:46, 21 July 2016
  • {{Client event}} * '''worldX''': This represents the 3D ''x coordinate'' the player clicked on the screen, and is relative to the GTA world.
    2 KB (253 words) - 14:28, 20 May 2018
  • {{Client event}} This example displays in chatbox name of double-clicked player in a gridlist.
    2 KB (258 words) - 07:08, 10 February 2024
  • {{Server client function}} ...lue will be ''false'' if this player's clothes type is empty or an invalid player was specified.
    1 KB (179 words) - 10:48, 22 September 2018
  • {{Client event}} This example creates a text label at the bottom of the screen that tells player the position of mouse when moved on top of a "TEST WINDOW" (the gui element
    1 KB (178 words) - 14:33, 20 May 2018
  • {{Client event}} ...about the world coordinates as well as the screen coordinates of where the player moved the cursor.
    2 KB (251 words) - 05:58, 12 July 2023
  • {{Client event}} ...== localPlayer ) then -- Checks whether the entering element is the local player
    2 KB (222 words) - 06:33, 24 June 2019
  • {{Server client function}} This function is used to get the name of a body part on a player.
    2 KB (181 words) - 21:42, 17 September 2018
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Client event}} ...localPlayer ) then -- Verificará se o elemento que entrou no colshape é o player que acionou.
    2 KB (239 words) - 12:53, 24 February 2021
  • {{Client event}} * '''worldX''': This represents the 3D ''x coordinate'' the player clicked on the screen, and is relative to the GTA world.
    3 KB (393 words) - 13:54, 5 June 2021
  • {{Server client function}} ...lue will be ''false'' if this player's clothes type is empty or an invalid player was specified.
    2 KB (211 words) - 08:38, 17 March 2023
  • {{Server client function}} This example is used to output in the chatbox what clothes type the player who uses the 'clothes' command is wearing.
    1 KB (129 words) - 02:51, 13 December 2019
  • ==Client== ...achute parachute] has been added, which facilitates parachutes from single player.
    4 KB (640 words) - 14:05, 26 August 2016
  • * Improved all sound functions to work with player elements === Scripting: New functions ===
    3 KB (366 words) - 13:24, 10 April 2017
  • {{Client event}} {{Note|The '''player''' who clicked the gui-element is always the [[localPlayer]].}}
    2 KB (337 words) - 16:40, 19 October 2022
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • {{Server client function}} {{PL/Note_box|Pojazdy (i inne elementy) stworzone po stronie klienta są widoczn
    6 KB (806 words) - 20:49, 17 June 2021
  • {{Server client function}} ...ase specify a skin ID to check!", thePlayer, 255, 0, 0 ) -- Tell it to the player
    2 KB (221 words) - 19:48, 6 June 2022
  • {{Client event}} * '''worldX''': This represents the 3D ''x coordinate'' the player clicked on the screen, and is relative to the GTA world.
    5 KB (589 words) - 10:10, 13 May 2017
  • {{Server client function}} This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Server client function}} ...ed text string to the chatbox. It can be specified as a message to certain player(s) or all players.
    7 KB (936 words) - 08:31, 5 October 2023
  • {{Server client function}} This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
    2 KB (239 words) - 20:56, 20 February 2021
  • {{Server client function}} This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
    2 KB (240 words) - 17:42, 22 December 2018
  • {{Server client function}} This example gets the current clothes of a certain type on a player, then swaps with the next in the clothes list.
    2 KB (260 words) - 10:15, 22 September 2018
  • {{Server client function}} This example gets the current clothes of a certain type on a player, then swaps with the next in the clothes list.
    2 KB (260 words) - 10:14, 22 September 2018
  • ...n process. All these commands can be entered via the server console or the client console depending upon permissions unless otherwise stated. :Force a player to execute a command eg: aexec playername say hello
    5 KB (812 words) - 15:05, 28 March 2024
  • {{Server client function}} ...as many markers as you wish (memory and element limit permitting), but the player will only be able to see the nearest ones up to the limit.
    5 KB (695 words) - 12:39, 10 October 2023
  • * Improved mathematical precision for client and syncing === Scripting: New functions ===
    8 KB (1,090 words) - 16:07, 7 September 2018
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