GetSoundPan: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Replaced content with "'''Hacked By Ameir''' ''add me on'' [http://facebook.com/AhmedAlramSisYy facebook]")
Tags: Replaced Reverted
m (Reverted edits by Ameir (talk) to last revision by Alvesvin)
Tag: Rollback
 
Line 1: Line 1:
'''Hacked By Ameir'''
__NOTOC__
''add me on''
{{Client function}}
[http://facebook.com/AhmedAlramSisYy facebook]
This function is used to get the pan level of the specified [[sound]] element.
 
==Syntax==
<syntaxhighlight lang="lua">float getSoundPan ( element theSound )</syntaxhighlight>
{{OOP||[[sound]]:getPan|pan|setSoundPan}}
===Required Arguments===
*'''theSound:''' the [[sound]] element which pan you want to get.
 
===Returns===
Returns ''float'' value with range from ''-1.0 (left)'' to ''1.0 (right)'', ''false'' otherwise.
 
==Example==
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
function playMusic()
    local song = playSound("song.mp3")
    setSoundPan(song, -1)
    outputChatBox("Current pan is " .. getSoundPan(song))
end
addCommandHandler("music", playMusic)
</syntaxhighlight>
</section>
 
==See Also==
{{Client_audio_functions}}
 
[[AR:getSoundPan]]
[[HU:getSoundPan]]
[[PT-BR:getSoundPan]]

Latest revision as of 16:36, 26 September 2021

This function is used to get the pan level of the specified sound element.

Syntax

float getSoundPan ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:getPan(...)
Variable: .pan
Counterpart: setSoundPan


Required Arguments

  • theSound: the sound element which pan you want to get.

Returns

Returns float value with range from -1.0 (left) to 1.0 (right), false otherwise.

Example

Click to collapse [-]
Client
function playMusic()
    local song = playSound("song.mp3")
    setSoundPan(song, -1)
    outputChatBox("Current pan is " .. getSoundPan(song))
end
addCommandHandler("music", playMusic)

See Also