GetSoundProperties: Difference between revisions

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(OOP)
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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">float, float, float, bool getSoundProperties( element sound )</syntaxhighlight>  
<syntaxhighlight lang="lua">float, float, float, bool getSoundProperties( element sound )</syntaxhighlight>  
 
{{OOP||[[sound]]:getProperties||setSoundProperties}}
===Required Arguments===  
===Required Arguments===  
*'''sound:''' A sound element that is created using [[playSound]] or [[playSound3D]]
*'''sound:''' A sound element that is created using [[playSound]] or [[playSound3D]]
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==See Also==
==See Also==
{{Client_audio_functions}}
{{Client_audio_functions}}
[[AR:getSoundProperties]]
 
[[ar:getSoundProperties]]

Revision as of 16:51, 17 October 2014

This function gets the properties of a specific sound.

Syntax

float, float, float, bool getSoundProperties( element sound )

OOP Syntax Help! I don't understand this!

Method: sound:getProperties(...)
Counterpart: setSoundProperties


Required Arguments

Returns

This function returns 3 floats and a boolean value:

The first float is the sound's sample rate, the second one the sound's tempo, and the third one the pitch of the sound. The boolean representing whether the sound is reversed or not.

Example

Example 1: This example would return three float values representing the sample rate, tempo, pitch and a boolean value representing whether the sound is reversed or not, every 5 seconds.

local sound 
local timer

addCommandHandler("playsound",
function () 
    sound = playSound("wasted.mp3")
    timer = setTimer(function() soundProperties(sound) end, 5000, 0)
end
)

function soundProperties(sound)
    local sampleRate, tempo, pitch, isReversed = getSoundProperties(sound) --gets the sample rate, tempo, pitch and a boolean value representing whether the sound is reversed or not.
    outputChatBox(sampleRate.." "..tempo.." "..pitch.." "..tostring(isReversed))
end

See Also