GetSoundVolume

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Revision as of 22:39, 4 May 2013 by Ccw (talk | contribs)
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This function is used to return the volume level of the specified sound element. Use a player element to control a players voice with this function.

Syntax

float getSoundVolume ( element theSound )

Required Arguments

  • theSound: The sound element which volume you want to return.

Returns

Returns a float representing the volume level of the sound element, false if invalid arguments were passed.

Example

This example creates a sound then outputs the volume for it.

function wasted (killer, weapon, bodypart) 
	local sound = playSound("sounds/wasted.mp3") --Play wasted.mp3 from the sounds folder
	outputChatBox("Wasted Sound volume: "..getSoundVolume(sound)) --outputs to the client the volume of the sound
end
addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) --add the event handler

Changelog

Version Description
1.3.2 Added player element for voice control

See Also