GetTime: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">getTime ()</syntaxhighlight> | <syntaxhighlight lang="lua">int int getTime ()</syntaxhighlight> | ||
===Returns=== | ===Returns=== | ||
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local hour, mins = getTime () | local hour, mins = getTime () | ||
outputChatBox ( "The current time is ".. hour ..":".. mins ) | outputChatBox ( "The current time is " .. hour .. ":" .. mins ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{World functions}} | {{World functions}} |
Revision as of 18:15, 17 August 2007
This function is used to get the current time in the game.
Syntax
int int getTime ()
Returns
Returns two ints that represent hours and minutes.
Example
local hour, mins = getTime () outputChatBox ( "The current time is " .. hour .. ":" .. mins )
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel