GuiGridListSetItemData: Difference between revisions
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m (Incorrectly categorized as 'Needs Example'.) |
(Changed syntax - it stated, that only "string" type can be stored, which is untrue.) |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool guiGridListSetItemData ( element gridList, int rowIndex, int columnIndex, | bool guiGridListSetItemData ( element gridList, int rowIndex, int columnIndex, var data ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 23:32, 6 July 2012
This function sets a Item Data associated to a grid list item.
Note: This function will only work after you set the item's text using guiGridListSetItemText!
Syntax
bool guiGridListSetItemData ( element gridList, int rowIndex, int columnIndex, var data )
Required Arguments
- gridList: A gridlist element of the data you wish to set to
- rowIndex: The row of the item you wish to set to
- columnIndex: The column of the item you wish to set to
- data: The data you wish to set to the item.
Returns
Returns true if the data was set successfully, false otherwise
Example
In this example, the gridlist shows the list of players without their color codes and outputs their names with color-codes at the chatbox when player is selected.
function showPlayers() local window = guiCreateWindow(0,0,500,400,"Window example - Title",false) -- Create the window grid = guiCreateGridList(0,0,100,300,false,window) -- Create the gridlist local column = guiGridListAddColumn(grid, "Players online", 0.9) -- Create a column showCursor(true)--show cursor for index,player in ipairs(getElementsByType("player")) do -- Loop through all players local row = guiGridListAddRow(grid) -- Add a row guiGridListSetItemText ( grid, row, column, (string.gsub ( getPlayerName(player), '#%x%x%x%x%x%x', '' ) or getPlayerName(player)), false, false) -- Set it's text to the player's name excluding colorcodes guiGridListSetItemData ( grid, row, column, getPlayerName(player)) -- Set it's data to the player's name with colorcodes end end function outputPlayerName() if source == grid then -- If the player clicked something in the grid local selectedRow, selectedColumn = guiGridListGetSelectedItem(grid) -- See which player he selected local playerName = guiGridListGetItemData(grid, selectedRow, selectedColumn) -- Get the selected player's name with color codes local playerNameWithoutColorCodes = guiGridListGetItemText(grid, selectedRow, selectedColumn) -- Get the selected player's name without color codes local playerNameWithoutColorCodes = guiGridListGetItemText(grid, selectedRow, selectedColumn) -- Get the selected player's name without color codes if playerName and playerNameWithoutColorCodes then -- If he really selected something outputChatBox("The selected player's name without color codes : "..playerNameWithoutColorCodes, 255,255,255,false) -- output without color codes outputChatBox("The selected player's name with color codes : "..playerName, 255,255,255,false) -- output with color codes outputChatBox("The selected player's name with colors : "..playerName, 255,255,255,true) -- output with colors end end end addEventHandler("onClientGUIClick", getRootElement(), outputPlayerName) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), showPlayers)
See Also
General functions
- guiBringToFront
- getChatboxLayout
- getChatboxCharacterLimit
- guiCreateFont
- guiBlur
- guiFocus
- guiGetAlpha
- guiGetCursorType
- guiGetEnabled
- guiGetFont
- guiGetInputEnabled
- guiGetInputMode
- guiGetPosition
- guiGetProperties
- guiGetProperty
- guiGetScreenSize
- guiGetSize
- guiGetText
- guiGetVisible
- guiMoveToBack
- guiSetAlpha
- guiSetEnabled
- guiSetFont
- guiSetInputEnabled
- guiSetInputMode
- guiSetPosition
- guiSetProperty
- guiSetSize
- guiSetText
- guiSetVisible
- isChatBoxInputActive
- isConsoleActive
- isDebugViewActive
- isMainMenuActive
- isMTAWindowActive
- isTransferBoxActive
- setChatboxCharacterLimit
- setDebugViewActive
Browsers
Buttons
Checkboxes
Comboboxes
- guiCreateComboBox
- guiComboBoxAddItem
- guiComboBoxClear
- guiComboBoxGetItemCount
- guiComboBoxGetItemText
- guiComboBoxGetSelected
- guiComboBoxIsOpen
- guiComboBoxRemoveItem
- guiComboBoxSetItemText
- guiComboBoxSetOpen
- guiComboBoxSetSelected
Edit Boxes
- guiCreateEdit
- guiEditGetCaretIndex
- guiEditGetMaxLength
- guiEditIsMasked
- guiEditIsReadOnly
- guiEditSetCaretIndex
- guiEditSetMasked
- guiEditSetMaxLength
- guiEditSetReadOnly
Gridlists
- guiCreateGridList
- guiGridListAddColumn
- guiGridListAddRow
- guiGridListAutoSizeColumn
- guiGridListClear
- guiGridListGetColumnCount
- guiGridListGetColumnTitle
- guiGridListGetColumnWidth
- guiGridListGetHorizontalScrollPosition
- guiGridListGetItemColor
- guiGridListGetItemData
- guiGridListGetItemText
- guiGridListGetRowCount
- guiGridListGetSelectedCount
- guiGridListGetSelectedItem
- guiGridListGetSelectedItems
- guiGridListGetSelectionMode
- guiGridListIsSortingEnabled
- guiGridListGetVerticalScrollPosition
- guiGridListInsertRowAfter
- guiGridListRemoveColumn
- guiGridListRemoveRow
- guiGridListSetColumnTitle
- guiGridListSetColumnWidth
- guiGridListSetHorizontalScrollPosition
- guiGridListSetItemColor
- guiGridListSetItemData
- guiGridListSetItemText
- guiGridListSetScrollBars
- guiGridListSetSelectedItem
- guiGridListSetSelectionMode
- guiGridListSetSortingEnabled
- guiGridListSetVerticalScrollPosition
Memos
- guiCreateMemo
- guiMemoGetCaretIndex
- guiMemoGetVerticalScrollPosition
- guiMemoSetVerticalScrollPosition
- guiMemoIsReadOnly
- guiMemoSetCaretIndex
- guiMemoSetReadOnly
Progressbars
Radio Buttons
Scrollbars
Scrollpanes
- guiCreateScrollPane
- guiScrollPaneGetHorizontalScrollPosition
- guiScrollPaneGetVerticalScrollPosition
- guiScrollPaneSetHorizontalScrollPosition
- guiScrollPaneSetScrollBars
- guiScrollPaneSetVerticalScrollPosition
Static Images
Tab Panels
Tabs
Text Labels
- guiCreateLabel
- guiLabelGetColor
- guiLabelGetFontHeight
- guiLabelGetTextExtent
- guiLabelSetColor
- guiLabelSetHorizontalAlign
- guiLabelSetVerticalAlign