GuiMemoSetReadOnly

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This function allows you to set or remove read-only status for a GUI memo. If read-only is set to true, the contents are not editable.

Syntax

bool guiMemoSetReadOnly ( gui-memo theMemo, bool status )

Required Arguments

  • theMemo: The memo to change read-only status of.
  • status: A boolean value indicating whether read-only is to be enabled or disabled.

Returns

Returns true if the status was successfully changed, false otherwise.

Example

addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), -- only execute the code when this resource restarts
	function( )
		memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element
		guiMemoSetReadOnly( memo, true ) -- make it read only, so players won't be able to edit it in-game
	end
)

See Also

GUI functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Fields

FROM VERSION 1.5.5 r12419 ONWARDS

Gridlists

Memos

FROM VERSION 1.5.5 r12419 ONWARDS

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

GUI events