GuiGetInputEnabled

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This function checks whether user input is focused on the GUI or the game.

Syntax

bool guiGetInputEnabled ( )

Returns

Returns true if input is focused on GUI, false if it's focused on the game.

Example

This example adds a command with which you can check whether the input is focused on GUI or game.

addCommandHandler( "checkinput", function ()
    if guiGetInputEnabled( ) then
        outputChatBox( "Your input focus is currently on GUI." )
    else 
        outputChatBox( "Your input focus is currently on game." )
    end
end )

See Also

GUI functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Fields

FROM VERSION 1.5.5 r12419 ONWARDS

Gridlists

Memos

FROM VERSION 1.5.5 r12419 ONWARDS

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows