GuiStaticImageLoadImage: Difference between revisions

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{{Client function}}
{{Client function}}
__NOTOC__
__NOTOC__
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This function allows you to change the image in GUI static image element to another one.
This function allows you to change the image in GUI static image element to another one.


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool guiStaticImageLoadImage ( element theElement, string filename )
bool guiStaticImageLoadImage ( element theElement, string filename )
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===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''theElement:''' The static image element to be changed.
*'''theElement:''' The static image element to be changed.
*'''filename:''' A string specifying the location of the image file being loaded in current resource. The file must be predefined in resource's meta.xml file (see example).
*'''filename:''' A string specifying the location of the image file being loaded in current resource. The file must be predefined in resource's meta.xml file (see example).


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns ''true'' if the the image in the static image element was successfully changed, ''false'' otherwise.
Returns ''true'' if the the image in the static image element was successfully changed, ''false'' otherwise.


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<section name="meta.xml" class="server" show="true">
<section name="meta.xml" class="server" show="true">
In this example meta.xml is used to tell the server which files it will be using.
In this example meta.xml is used to tell the server which files it will be using.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="xml">
  <info author="Yourname" version="1.0" />
<info author="Yourname" version="1.0" />
  <script src="example.lua" type="client" />
<script src="example.lua" type="client" />
  <file src="myimage.png" />
<file src="myimage.png" />
  <file src="otherimage.png" />
<file src="otherimage.png" />
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 19:07, 18 May 2009

This function allows you to change the image in GUI static image element to another one.

Syntax

bool guiStaticImageLoadImage ( element theElement, string filename )

Required Arguments

  • theElement: The static image element to be changed.
  • filename: A string specifying the location of the image file being loaded in current resource. The file must be predefined in resource's meta.xml file (see example).

Returns

Returns true if the the image in the static image element was successfully changed, false otherwise.

Example

This example creates a static image (myimage.png) and replaces it with other image (otherimage.png) 10 seconds after creation.

Click to collapse [-]
Client-side script (example.lua)
[lua]
local myImage = guiCreateStaticImage ( 0.45, 0.48, 0.2, 0.5, "myimage.png", true )
setTimer ( guiStaticImageLoadImage, 10000, 1, myImage, "otherimage.png" )
Click to collapse [-]
meta.xml

In this example meta.xml is used to tell the server which files it will be using.

<info author="Yourname" version="1.0" />
<script src="example.lua" type="client" />
<file src="myimage.png" />
<file src="otherimage.png" />

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows