IsSoundLooped
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20785
Syntax
bool isSoundLooped ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:isLooped(...)
- Counterpart: setSoundLooped
Required Arguments
Returns
Returns true if the sound element is looped, false otherwise.
Example
This will create a sound element and change its state to looped, with a command to switch the loop state and output its state:
local mySound
addEventHandler ("onClientResourceStart", resourceRoot, function ()
mySound = playSound ("sound.mp3")
setSoundLooped (mySound, true)
end)
addCommandHandler ("loop", function ()
if isElement (mySound) then
local newState = not isSoundLooped (mySound)
setSoundLooped (mySound, newState)
if newState then
outputChatBox ("The sound will loop!")
else
outputChatBox ("The sound will not loop anymore!")
end
end
end)
Requirements
This template will be deleted.
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd