SetSoundMinDistance: Difference between revisions
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==Example== | ==Example== | ||
<section name="Client" class="client" show="true"> | <section name="Client" class="client" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
- | local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) | ||
function distanceFunc(command, param) | |||
setSoundMinDistance(sound, tonumber(param)) | |||
end | |||
addCommandHandler("setdistance", distanceFunc) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 10:13, 8 February 2009
Sets a custom sound Minimum distance at which the sound stops getting louder.
Syntax
bool setSoundMinDistance ( element sound, int distance )
Required Arguments
- sound: a sound element.
- distance: an integer representing the distance the sound stops getting louder. the default value for this is 1
Returns
Returns a true if the minimum distance was set, false otherwise.
Example
Click to collapse [-]
Clientlocal sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) function distanceFunc(command, param) setSoundMinDistance(sound, tonumber(param)) end addCommandHandler("setdistance", distanceFunc)
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd