SetSoundPosition: Difference between revisions

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This function is used to change the seek position of the specified [[sound]] element.
This function is used to change the seek position of the specified [[sound]] element.
Use a player element to control a players voice with this function.
Use a player element to control a players voice with this function.
{{Note|
*To set position of a remote audio file, you must pause the sound within an [[onClientSoundStream]] event after creation, set the sound position and then unpause it again. The sound can also not be throttled (see [[playSound]] arguments)}}


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">bool setSoundPosition ( element theSound, float pos )</syntaxhighlight>  
<syntaxhighlight lang="lua">bool setSoundPosition ( element theSound, float pos )</syntaxhighlight>  
 
{{OOP||[[sound]]:setPlaybackPosition|playbackPosition|getSoundPosition}}
===Required Arguments===  
===Required Arguments===  
*'''theSound:''' The [[sound]] element which seek position you want to modify.
*'''theSound:''' the [[sound]] element which seek position you want to modify.
*'''pos:''' An float value representing the new seek position of the sound. Integer part of this value - seconds, fractional part - milliseconds.
*'''pos:''' a [[float]] value representing the new seek position of the [[sound]] element in seconds.


===Returns===
===Returns===
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         outputChatBox("Sound is now playing from: "..tostring(tm))
         outputChatBox("Sound is now playing from: "..tostring(tm))
     else
     else
         outputChatBox("An error has occured. Please make sure there are at least")
         outputChatBox("An error has occured.")
     end
     end
end
end
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==See Also==
==See Also==
{{Client_audio_functions}}
{{Client_audio_functions}}
[[AR:setSoundPosition]]
 
[[hu:setSoundPosition]]
[[ar:setSoundPosition]]
[[ro:setSoundPosition]]

Latest revision as of 02:30, 29 August 2021

This function is used to change the seek position of the specified sound element. Use a player element to control a players voice with this function.


[[{{{image}}}|link=|]] Note:
  • To set position of a remote audio file, you must pause the sound within an onClientSoundStream event after creation, set the sound position and then unpause it again. The sound can also not be throttled (see playSound arguments)

Syntax

bool setSoundPosition ( element theSound, float pos )

OOP Syntax Help! I don't understand this!

Method: sound:setPlaybackPosition(...)
Variable: .playbackPosition
Counterpart: getSoundPosition


Required Arguments

  • theSound: the sound element which seek position you want to modify.
  • pos: a float value representing the new seek position of the sound element in seconds.

Returns

Returns true if the sound element's seek position was successfully changed, false otherwise.

Example

This example allows the player to set how many milliseconds into the song he wants it to play from

theSound = playSound("music/song.mp3")
function setSongPos(cmd, tm)
    tm = tonumber(tm)
    local ssp = setSoundPosition(theSound,tm)
    if ssp then
        outputChatBox("Sound is now playing from: "..tostring(tm))
    else
        outputChatBox("An error has occured.")
    end
end
addCommandHandler("skipsong", setSongPos)

Changelog

Version Description
1.3.2 Added player element for voice control

See Also

Shared