SetSoundSpeed: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function can be used to change the playback speed of the specified [[sound]] element. | This function can be used to change the playback speed of the specified [[sound]] [[element]]. | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setSoundSpeed ( element theSound, float speed )</syntaxhighlight> | <syntaxhighlight lang="lua">bool setSoundSpeed ( element theSound, float speed )</syntaxhighlight> | ||
{{OOP||[[sound]]:setSpeed|speed|getSoundSpeed}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theSound:''' | *'''theSound:''' the [[sound]] [[element]] which volume you want to modify. | ||
*'''speed:''' | *'''speed:''' a [[float]]ing point number representing the desired sound playback speed. | ||
===Returns=== | ===Returns=== | ||
Line 14: | Line 14: | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function | function soundFunc() | ||
sound = playSound ( "/sounds/jizzy.mp3",true) | sound = playSound ( "/sounds/jizzy.mp3",true) -- Let's play a sound | ||
setSoundSpeed ( sound, 1.2 ) | setSoundSpeed ( sound, 1.2 ) -- And it will be a little bit faster ! | ||
end | end | ||
addCommandHandler("play", | addCommandHandler("play",soundFunc) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Client_audio_functions}} | {{Client_audio_functions}} | ||
[[ | |||
[[hu:setSoundSpeed]] | |||
[[ar:setSoundSpeed]] | |||
[[RO:setSoundSpeed]] |
Latest revision as of 19:55, 30 January 2019
This function can be used to change the playback speed of the specified sound element.
Syntax
bool setSoundSpeed ( element theSound, float speed )
OOP Syntax Help! I don't understand this!
- Method: sound:setSpeed(...)
- Variable: .speed
- Counterpart: getSoundSpeed
Required Arguments
- theSound: the sound element which volume you want to modify.
- speed: a floating point number representing the desired sound playback speed.
Returns
Returns true if the sound element playback speed was successfully changed, false otherwise.
Example
function soundFunc() sound = playSound ( "/sounds/jizzy.mp3",true) -- Let's play a sound setSoundSpeed ( sound, 1.2 ) -- And it will be a little bit faster ! end addCommandHandler("play",soundFunc)
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd