SetSoundSpeed: Difference between revisions

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==Example==  
==Example==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function soundSpeed ( Scrolled )
function soundFunc()
   if ( source == element ) then  
sound = playSound ( "/sounds/jizzy.mp3",true) -- Let's play a sound
    if ( isElement ( Sound ) ) then
setSoundSpeed ( sound, 1.2 ) -- And it will be a little bit faster !
        local ScrollPosition_ = ( guiScrollBarGetScrollPosition ( Scrolled ) / 2 ) / 30
        setSoundSpeed ( Sound, ScrollPosition_ )
    end  
  end
end
end
addEventHandler( "onClientGUIScroll", resourceRoot, soundSpeed )
addCommandHandler("play",soundFunc)
</syntaxhighlight>
</syntaxhighlight>


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{{Client_audio_functions}}
{{Client_audio_functions}}


[[hu:setSoundSpeed]]
[[ar:setSoundSpeed]]
[[ar:setSoundSpeed]]
[[RO:setSoundSpeed]]

Latest revision as of 19:55, 30 January 2019

This function can be used to change the playback speed of the specified sound element.

Syntax

bool setSoundSpeed ( element theSound, float speed )

OOP Syntax Help! I don't understand this!

Method: sound:setSpeed(...)
Variable: .speed
Counterpart: getSoundSpeed


Required Arguments

  • theSound: the sound element which volume you want to modify.
  • speed: a floating point number representing the desired sound playback speed.

Returns

Returns true if the sound element playback speed was successfully changed, false otherwise.

Example

function soundFunc()
sound = playSound ( "/sounds/jizzy.mp3",true) -- Let's play a sound
setSoundSpeed ( sound, 1.2 ) -- And it will be a little bit faster !
end
addCommandHandler("play",soundFunc)

See Also