Added also as a server-side function. Previously only available as a client-side function.
Enables or disables a special world property.
[[{{{image}}}|link=|]]
Note:
It's recommended to use server-side function with appropriate minclientversion for properties like "underworldwarp", "burnflippedcars", "extendedwatercannons", "flyingcomponents", "vehicle_engine_autostart" to avoid possible data desynchronization.
A photo demonstrating randomfoliage enabled and disabled.A photo demonstrating roadsignstext enabled and disabled.A photo demonstrating extendedwatercannons enabled and disabled.
Required Arguments
propname: the name of the property to set. Possible values are:
hovercars - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)
aircars - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false)
extrabunny - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)
extrajump - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false)
randomfoliage - toggle randomly generated foliage on the GTA:SA map (default: true)
snipermoon - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)
extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true)
underworldwarp - toggle warp of peds and vehicles when fall under map (default: true)
vehiclesunglare - toggle the vehicle sun glare effect (default: false)
coronaztest - disable big sun lensflare effect (default: true)
flyingcomponents - This property determines whether the detached components such as doors, bumpers, etc., should respawn after a vehicle is recreated (change model or variant) or streamed in. (default: true)
vehicle_engine_autostart - This property toggles automatic vehicle engine state behavior. (default: true) If you set it to false then vehicle engine will not start on driver enter and will not stop on driver exit. To control the engine you need to use setVehicleEngineState. Helicopter rotors will spin only if the engine is on (with or without driver inside).
enable: whether or not to enable the property.
Returns
Returns true if successful, false otherwise.
Example
This code allows you to enable/disable certain property using true or false.