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- #REDIRECT [[:Category:Списки ID]]39 bytes (3 words) - 09:31, 20 September 2014
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- These are the sound [[id]]s you can use with [[playSoundFrontEnd]]. * [[id|ID Lists]]221 bytes (31 words) - 07:16, 1 January 2022
- These are the blip icon [[id]]s you can use in [[createBlip]], [[createBlipAttachedTo]], [[getBlipIcon]] [[id|ID Lists]]272 bytes (35 words) - 05:51, 22 March 2016
- These are the projectile [[id]]s you can use with [[createProjectile]] and [[getProjectileType]]. [[id|ID Lists]]275 bytes (33 words) - 05:51, 22 March 2016
- These are the projectile [[id]]s you can use with [[createProjectile]] and [[getProjectileType]]. [[id|ID Lists]]294 bytes (35 words) - 21:56, 5 December 2018
- These are the sound [[id]]s you can use with [[playSoundFrontEnd]]. [[id|ID Lists]]220 bytes (30 words) - 13:41, 4 October 2016
- These are the sound [[id]]s you can use with [[playSoundFrontEnd]]. [[id|ID Lists]]221 bytes (31 words) - 21:59, 5 December 2018
- These are the projectile [[id]]s you can use with [[createProjectile]] and [[getProjectileType]]. * [[id|ID Lists]]296 bytes (35 words) - 22:00, 16 February 2024
- These are the blip icon [[id]]s you can use in [[createBlip]], [[createBlipAttachedTo]], [[getBlipIcon]] [[id|ID Lists]]310 bytes (41 words) - 21:56, 5 December 2018
- These are the blip icon [[id]]s you can use in [[createBlip]], [[createBlipAttachedTo]], [[getBlipIcon]] [[id|ID Lists]]332 bytes (44 words) - 17:43, 21 February 2021
- * [[id|ID Lists]] [[Category:ID Lists]]333 bytes (46 words) - 07:09, 1 January 2022
- [[id|ID Lists]] [[Category:ID Lists]]331 bytes (46 words) - 21:48, 5 December 2018
- * [[id|ID Lists]] [[Category:ID Lists]]297 bytes (38 words) - 07:16, 1 January 2022
- [[id|ID Lists]] [[Category:ID Lists]]251 bytes (31 words) - 05:56, 22 March 2016
- {{RU/Sounds}}273 bytes (14 words) - 03:05, 1 April 2016
- Здесь указаны [[RU/Id|идентификаторы]] меток на радаре, которые {{RU/Blip Icons}}474 bytes (25 words) - 15:24, 26 July 2017
- Это [[RU/Id|идентификаторы]] снарядов, которые можно [[RU/Id|Списки идентификаторов]]429 bytes (20 words) - 15:08, 26 July 2017
- ...San Andreas может быть открыт или закрыт благодаря использованию функции [[RU/setGarageOpen|setGarageOpen]]. ID гаражей и их описания расположены ниже:531 bytes (23 words) - 14:53, 26 July 2017
- Są to [[id|identyfikatory]], które możesz użyć z [[createProjectile]] i [[getProje [[PL/Id|Listy ID]]298 bytes (37 words) - 10:03, 27 January 2015
- 游戏使用的ID元素:1 KB (128 words) - 20:35, 21 February 2021
- {{RU/Vehicle functions}} [[RU/Id|Списки идентификаторов]]504 bytes (27 words) - 11:21, 13 April 2021
- [[id|ID Lists]] [[Category:Translated/ID Lists]]357 bytes (45 words) - 21:48, 21 February 2021
- Tutaj mamy wypisane [[id|identyfikatory]] dźwięków, które możemy użyć w funkcji [[playSoundFr [[PL/Id|Listy ID]]271 bytes (40 words) - 10:03, 27 January 2015
- ID означает идентификационный. Это целые чи Игровые элементы, использующие ID:2 KB (95 words) - 15:20, 13 April 2018
- ID stands for identification. It is a whole-number integer that refers to many ''Note: does not include small ID lists related to specific functions or IDs created by MTA''1 KB (183 words) - 07:20, 1 January 2022
- [[PL/Id|Listy ID]] [[Category:Translated/ID Lists]]344 bytes (45 words) - 11:37, 29 July 2016
- Estes são [[id|ID]]'s de blips que podem ser usados em [[createBlip]], [[createBlipAttachedTo [[id|Lista de ID's de qualquer coisa do MTA]]382 bytes (56 words) - 17:44, 21 February 2021
- [[PL/Id|Listy ID]] [[Category:Translated/ID Lists]]274 bytes (40 words) - 10:15, 19 July 2016
- [[PL/Id|Listy ID]] [[Category:Translated/ID Lists]]371 bytes (51 words) - 21:48, 21 February 2021
- ==ID's de los Climas== [[id|ID Lists]]1 KB (182 words) - 11:29, 29 September 2014
- ID steht für Identifikation (EN: identification). ID ist eine ganze Zahl die für viele Mechaniken in San Andreas benutzt wird. ''Notiz: Beinhaltet keine kleine ID Listen in Bezug auf bestimmte Funktionen.''1 KB (192 words) - 13:53, 22 March 2020
- ID steht für Identifikation (EN: identification). ID ist eine ganze Zahl die für viele Mechaniken in San Andreas benutzt wird. ''Notiz: Beinhaltet keine kleine ID Listen in Bezug auf bestimmte Funktionen.''1 KB (190 words) - 15:19, 13 April 2018
- *[[RU/CJ Clothes\Shirt (0)|Тип 0 - Рубашки]] *[[RU/CJ Clothes\Head (1)|Тип 1 - Головные уборы]]2 KB (142 words) - 13:03, 23 April 2018
- * [[Id|ID Lists]] [[ru:CJ Clothes]]1 KB (203 words) - 07:22, 1 January 2022
- ID означає ідентифікаційний. Це цілі числа, Ігрові елементи, які використовують ID:3 KB (129 words) - 13:24, 23 April 2018
- ID oznacza identyfikator. Jest to liczba całkowita, która odnosi się do wie ===Elementy gry wykorzystujące ID:===2 KB (259 words) - 08:30, 28 September 2023
- ==Pagine di skin per ID== *Gli ID dall'1 all'8 (tranne 7) non funzionano1 KB (158 words) - 19:28, 21 February 2021
- [[id|ID Lists]] [[ru:Character Skins]]1 KB (177 words) - 15:40, 13 April 2018
- ...a player was shot by a weapon, the respective weapon ID is the damage type ID. The weapon IDs can be found [[Weapons|here]]. !ID2 KB (246 words) - 09:44, 12 July 2023
- *Les id de 1 à 8 (sauf le 7) ne fonctionnent pas. [[id|Liste des ids]]1 KB (147 words) - 11:47, 29 September 2014
- ====[[Id|ID Lists]]==== [[ru:Main Page]]4 KB (590 words) - 16:50, 23 January 2022
- !ID |Rzeczywisty powód śmierci / ID broni, gdy umiera z wyrzutni rakiet2 KB (237 words) - 16:52, 26 January 2015
- Esta página contem uma lista com todo o vestuário do CJ, incluindo o ID e uma imagem para melhor identificação de cada peça. [[ru:CJ Clothes]]2 KB (251 words) - 13:08, 23 April 2018
- Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some mo ...eather IDs during different times of the day, visit [http://hotmist.ddo.jp/id/weather.html this page] for now.7 KB (1,032 words) - 05:58, 22 March 2016
- [[ru:CJ Clothes]] [[Category:Translated/ID Lists]]1 KB (187 words) - 13:27, 7 July 2016
- Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some mo For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit [http://dev.prineside.com/en/g5 KB (738 words) - 22:05, 5 December 2018
- Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some mo For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit [http://dev.prineside.com/en/g5 KB (738 words) - 07:20, 1 January 2022
- [[ru:CJ Clothes]] [[Category:Translated/ID Lists]]1 KB (235 words) - 13:07, 23 April 2018
- [[ru:CJ Clothes]] [[Category:Translated/ID Lists]]2 KB (144 words) - 13:04, 23 April 2018
- ! ID || Name ! ID || Name5 KB (674 words) - 12:26, 11 June 2023
- * Last valid skin ID: 312 * [[id|ID Lists]]3 KB (143 words) - 01:15, 29 June 2023
- Funkcje skryptowe które proszą o ID broni wymagają liczby całkowitej która jest identyfikatorem broni, ich l ...Typ || class="unsortable" | Zdjęcia || Nazwa || ID || class="unsortable" | ID modelu || class="unsortable" | Klip || class="unsortable" | Wspólny typ am5 KB (524 words) - 19:24, 31 October 2018
- Погода может быть изменена с помощью функций [[RU/setWeather|setWeather]] и [[RU/setWeatherBlended|setWeatherBlended]]. В GTA:SA каждая погода7 KB (366 words) - 11:38, 3 December 2017
- ...s that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. They are listed below. ...|| class="unsortable" | Image || Name || ID || class="unsortable" | Model ID || class="unsortable" | Clip || class="unsortable" | Sharing slot ammo5 KB (603 words) - 22:04, 5 December 2018
- ...s that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. They are listed below.''' ! width="50" scope="col" style="background:#8f8f8f;"| ID9 KB (1,027 words) - 15:24, 17 January 2017
- Niestandardowe ID pogody pomiędzy ID 20 a 255 także są wspierane, ale mogą się psuć w niektórych momentach ...pierwszych 45 ID w różnych momentach dnia, odwiedź [http://hotmist.ddo.jp/id/weather.html tą stronę.]5 KB (772 words) - 21:18, 14 June 2021
- Specifically, the map manager lists gamemodes/maps and manages gamemode/map loading. It applies certain map set <spawnpoint id="spawnpoint1" posX="1959.5487060547" posY="-1714.4613037109" posZ="18" rot=9 KB (1,213 words) - 09:38, 7 March 2015
- ...allows servers to apply skin mods to these new ID's. These are the new 236 ID's you can use for new skins: *Last valid skin ID: 3124 KB (216 words) - 11:16, 11 April 2021
- ...s that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. They are listed below. ...|| class="unsortable" | Image || Name || ID || class="unsortable" | Model ID || class="unsortable" | Clip || class="unsortable" | Sharing slot ammo6 KB (664 words) - 11:07, 1 February 2024
- *Ostatni poprawny skin ma ID: 312 *Nieużywane ID3 KB (179 words) - 10:02, 27 January 2015
- ...SA's vehicle ID numbers, as listed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle scripting functions. <tr><th>Name</th><th>ID</th><td></td><th>Name</th><th>ID</th></tr><tr><td>Alpha</td><td>602</td><td></td><td>Hustler</td><td>545</td13 KB (2,161 words) - 05:56, 22 March 2016
- ...to extend known RenderWare types. RenderWare structs are allocated in free lists which know the RenderWare struct size at runtime. One free list is created * '''uiPluginID''' - unique ID of the plugin so it can be recognized by the system (e.g. in streams);7 KB (974 words) - 22:20, 2 June 2022
- ...erine yüklemesine izin verir. Yeni karakterler için kullanabileceğiniz 236 ID: *Son geçerli karakter ID: 3125 KB (245 words) - 11:16, 11 April 2021
- ...rmektedir, ayrıca vehicles.ide dosyasının içinde de listelenmiştir.Bu araç ID numaraları bazı araç script fonksiyonlarında kullanılmaktadır. <tr><th>İsim</th><th>ID</th><td></td><th>İsim</th><th>ID</th></tr><tr><td>Alpha</td><td>602</td><td></td><td>Hustler</td><td>545</td13 KB (2,225 words) - 17:07, 5 September 2015
- ...Це дозволяє серверам застосовувати моди до коду цих нових ID. Це нові 236 ID ви можете використовувати для нових скін *Останній діючий ID скіна: 3125 KB (129 words) - 14:06, 13 July 2022
- ...SA's vehicle ID numbers, as listed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle scripting functions. ! Name || ID || class="unsortable" | Image18 KB (1,912 words) - 22:00, 5 December 2018
- ! scope="col" | ID ТС [[RU/Id|Списки идентификаторов]]7 KB (571 words) - 15:09, 19 February 2024
- To jest lista pojazdów z GTA:SA, wraz z ich ID. Jest to przydatne do niektórych funkcji skryptów. ====Tabela ze wszystkimi prawidłowymi ID pojazdów====21 KB (2,201 words) - 21:28, 27 November 2020
- ! scope="col" | Vehicle ID ! Vehicle ID12 KB (758 words) - 05:57, 22 March 2016
- ! scope="col" | Vehicle ID ! Vehicle ID12 KB (761 words) - 22:03, 5 December 2018
- ====Lua-таблица всех действительных ID техники====19 KB (1,775 words) - 14:38, 26 July 2017
- ...cle ID numbers, as listed in the ''vehicles.ide'' game file. These vehicle ID numbers are used for several vehicle scripting functions. Click on model im ! Name || ID || class="unsortable" | Image33 KB (3,729 words) - 05:57, 26 January 2022
- ! scope="col" | ID pojazdu ! ID pojazdu7 KB (949 words) - 11:40, 29 September 2014