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  • This function will check if you can see your killer when you die. function player_Wasted ( killer, weapon, bodypart )
    2 KB (205 words) - 10:25, 30 January 2022
  • element killer, int weapon, int bodypart, float loss / bool stealth ...ller''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.
    2 KB (200 words) - 21:38, 14 November 2022
  • <syntaxhighlight lang="lua">int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth ...he [[player]], [[ped]] or [[vehicle]] who was the killer. If there was no killer this is ''false''.
    1 KB (176 words) - 21:46, 14 November 2022
  • This example displays a death message in the format of "* ''Killer'' killed ''dead'' (''Weapon'')" function scriptOnPlayerWasted ( totalammo, killer, killerweapon, bodypart ) --when a player dies
    2 KB (299 words) - 10:19, 30 January 2022
  • element killer, int weapon, int bodypart, bool stealth ...ller''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.
    1 KB (179 words) - 11:22, 27 June 2023
  • '''Example 2:''' This example points the player's camera at the killer whenever the player dies: ...if (theAttacker and theAttacker ~= thePlayer) then -- make sure there is a killer
    2 KB (244 words) - 14:01, 20 January 2009
  • function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) --if there is a killer, and that killer is not the same person as whoever died
    3 KB (383 words) - 05:45, 7 October 2021
  • function updateScoreOnWasted ( ammo, killer, weapon ) if ( killer ~= false) then -- Check to see if anything kille
    1 KB (145 words) - 07:53, 4 November 2020
  • int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth int totalAmmo, element killer, int killerWeapon, int bodypart
    3 KB (388 words) - 21:46, 14 November 2022
  • function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) --if there is a killer, and that killer is not the same person as whoever died
    3 KB (345 words) - 18:50, 6 August 2020
  • function playerWasted ( killer, killerweapon, bodypart ) ...llerteam = getPlayerTeam ( killer ) -- get the team of the killer
    2 KB (278 words) - 17:38, 26 November 2014
  • function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) if ( killer ) and ( killer ~= source ) then
    3 KB (127 words) - 18:54, 18 September 2014
  • vehicle killer *'''killer:''' the vehicle (heli) responsible for causing the death.
    1 KB (150 words) - 22:24, 24 June 2019
  • vehicle killer *'''killer:''' the vehicle (heli) responsible for causing the death.
    1 KB (150 words) - 03:27, 20 January 2015
  • function scriptOnPlayerWasted ( totalammo, killer, killerweapon, bodypart ) --когда игрок умирает if ( killer ) then -- если игрок убит убийцей
    3 KB (113 words) - 03:05, 1 April 2016
  • function onHuntedPlayerWasted ( ammo, killer, killerweapon, bodypart ) function onHuntedPlayerWasted ( killer, killerweapon, bodypart )
    3 KB (305 words) - 01:59, 9 July 2011
  • int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth int totalAmmo, element killer, int killerWeapon, int bodypart
    5 KB (202 words) - 23:40, 6 June 2022
  • '''By The Killer.'''
    1 KB (68 words) - 23:15, 17 August 2021
  • function wasted (killer, weapon, bodypart) -- تعريف
    1 KB (89 words) - 01:50, 20 July 2018
  • '''By The Killer.'''
    1 KB (52 words) - 22:44, 17 August 2021
  • function wasted (killer, weapon, bodypart) -- وضيفة
    2 KB (63 words) - 23:25, 17 August 2021
  • function clearVisibilityWasted ( totalammo, killer, killerweapon, bodypart ) -- when a player dies
    1 KB (150 words) - 08:57, 3 August 2023
  • function wasted (killer, weapon, bodypart)
    1 KB (171 words) - 03:40, 13 March 2019
  • function wasted (killer, weapon, bodypart)
    1 KB (161 words) - 15:12, 4 July 2018
  • function createDeathPickup ( totalammo, killer, killerweapon, bodypart ) --when a player dies function createDeathPickup ( totalammo, killer, killerweapon, bodypart ) --when a player dies
    3 KB (475 words) - 19:32, 21 May 2023
  • function wasted (killer, weapon, bodypart)
    1 KB (167 words) - 11:07, 24 October 2016
  • function wasted (killer, weapon, bodypart)
    1 KB (196 words) - 23:25, 17 August 2021
  • This example prints the killer and body part to the chat on the wasted/kill event.
    2 KB (181 words) - 21:42, 17 September 2018
  • function wasted (killer, weapon, bodypart)
    1 KB (215 words) - 19:07, 23 December 2018
  • function wasted (killer, weapon, bodypart)
    1 KB (190 words) - 19:37, 30 January 2019
  • function wasted (killer, weapon, bodypart)
    2 KB (95 words) - 02:01, 18 August 2021
  • --kill the player, emulating the correct killer, weapon and bodypart.
    2 KB (212 words) - 07:08, 4 November 2020
  • function wasted (killer, weapon, bodypart)
    1 KB (191 words) - 16:25, 18 February 2012
  • function createDeathPickup ( totalammo, killer, killerweapon, bodypart ) --kiedy gracz ginie function createDeathPickup ( totalammo, killer, killerweapon, bodypart ) --kiedy gracz ginie
    4 KB (522 words) - 14:52, 10 January 2017
  • --kill the player, emulating the correct killer, weapon and bodypart.
    2 KB (122 words) - 03:06, 1 April 2016
  • --kill the player, emulating the correct killer, weapon and bodypart.
    2 KB (253 words) - 10:28, 30 January 2022
  • function wasted (killer, weapon, bodypart)
    2 KB (300 words) - 18:33, 22 December 2022
  • function wasted (killer, weapon, bodypart)
    2 KB (355 words) - 02:01, 18 August 2021
  • function wasted (killer, weapon, bodypart)
    2 KB (282 words) - 02:01, 18 August 2021
  • function wasted (killer, weapon, bodypart)
    2 KB (358 words) - 02:01, 18 August 2021
  • function crearPickup ( totalammo, killer, killerweapon, bodypart ) --Cuando el jugador muere
    3 KB (455 words) - 06:23, 27 November 2013
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    22 KB (618 words) - 06:22, 2 May 2020
  • function onPlayerDiedEvent(totalAmmo, killer, killerWeapon, bodypart)
    6 KB (763 words) - 11:44, 11 January 2024
  • function onPlayerDiedEvent(totalAmmo, killer, killerWeapon, bodypart)
    7 KB (374 words) - 15:01, 16 September 2014
  • function(_,killer) outputChatBox( killer .. " من قبل" .. getPlayerName(source) .. " لقد قُتل الاعب"
    26 KB (2,258 words) - 00:57, 4 April 2022
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    18 KB (2,532 words) - 12:30, 27 August 2009
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    22 KB (3,205 words) - 05:39, 11 November 2013
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    22 KB (3,459 words) - 12:38, 17 May 2024
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    21 KB (3,450 words) - 03:43, 10 March 2013
  • function playerDied(totalAmmo, killer, killerWeapon, bodypart)
    22 KB (3,653 words) - 06:13, 25 October 2014
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