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  • {{Server client function}} ...tion is used to remove the current clothes of a certain type on a [[ped]]. It will remove them if the clothesTexture and clothesModel aren't specified, o
    2 KB (240 words) - 17:42, 22 December 2018
  • {{Client function}} {{Added feature/item|1.5.9|1.5.8|20740|This function makes a [[ped]] enter a [[vehicle]], similar to the enter_exit control state.}}
    4 KB (556 words) - 19:22, 30 September 2021
  • {{Client function hu}} This function returns the current move state for the specified [[ped]].
    2 KB (226 words) - 17:53, 8 October 2018
  • This function kills the specified ped. From v1.5.3 onwards this function is now available client side. Only works on client side peds.
    2 KB (253 words) - 10:28, 30 January 2022
  • {{Server client function}} Checks whether or not a ped currently has a jetpack.
    2 KB (302 words) - 09:06, 9 November 2018
  • {{Client function}} This function allows you to set a ped's aim target to a specific point. If a ped is within a certain range defined by [[getPedTargetStart]] and [[getPedTarg
    2 KB (359 words) - 14:26, 21 September 2023
  • {{Server client function}} This function returns all valid ped models.
    2 KB (221 words) - 19:48, 6 June 2022
  • {{Client function}} This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
    1 KB (205 words) - 17:09, 6 July 2016
  • {{Server client function}} Creates a Ped in the GTA world.
    3 KB (353 words) - 05:59, 5 November 2023
  • {{Client function}} This function gives the specified weapon to the specified ped. This function can't be used on players, use [[giveWeapon]] for that.
    2 KB (345 words) - 01:18, 28 December 2014
  • <pageclass class="client"></pageclass> ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]
    3 KB (320 words) - 17:27, 27 April 2014
  • {{Server client function}} <section name="Client" class="client" show="true">
    726 bytes (84 words) - 08:05, 16 September 2021
  • <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.
    3 KB (298 words) - 09:20, 29 October 2016
  • {{Client function}} Returns the world position of the muzzle of the weapon that a ped is currently carrying. The weapon muzzle is the end of the gun barrel where
    2 KB (290 words) - 21:23, 7 May 2017
  • La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se {{Client player functions}}
    642 bytes (90 words) - 20:11, 14 April 2021
  • <pageclass class="client"></pageclass> ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt.
    3 KB (537 words) - 15:33, 11 December 2018
  • {{Client event}} ...ontains the theoretical loss, which could be less than 0, if you substract it of the current health. If you want to get the real loss, you have to substr
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} ...want a custom weapon to take into account recoil, you will have to script it by firing at fixed coordinates.}}
    4 KB (551 words) - 01:05, 16 January 2023
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 08:18, 16 September 2021
  • {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].
    2 KB (295 words) - 15:41, 24 July 2023
  • {{Client event}} ...in) when said local player spawns, as this is the creation of entity local ped.
    2 KB (359 words) - 03:51, 22 January 2023
  • ...ther skins. When this function is used client-side, it can only be used on client-side created peds. bool setPedStat ( ped thePed, int stat, float value )
    3 KB (412 words) - 17:51, 20 September 2021
  • {{Client function}} ...|1.4.0|6715|This function checks whether MTA has frozen an element because it is above map objects which are still loading or not.}}
    1 KB (183 words) - 22:14, 8 August 2018
  • {{Client function}} *'''theElement:''' The element to get the radius of. It can be any entity type, such as:
    1 KB (143 words) - 13:53, 31 December 2014
  • {{Server client function}} ...the angular velocity of a specified, supported element (Applies a spin to it).}}
    1 KB (132 words) - 18:56, 29 October 2023
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Client function}} ....9|1.5.8|20851|Returns two [[int|ints]] indicating the current vehicle and ped camera view mode respectively. Their meanings can be seen below.}}
    1 KB (147 words) - 21:41, 23 September 2021
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • {{Server client function}} *[[Ped]]s
    3 KB (398 words) - 18:03, 12 March 2024
  • {{Client function}} To get the analog control state for a [[ped]], please use [[getPedAnalogControlState]].
    1 KB (142 words) - 11:56, 21 November 2020
  • <pageclass class="client"></pageclass> ...Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|client functions]]. For information on how to enable OOP in 1.4 please refer to [[Meta.xml]]
    2 KB (215 words) - 11:21, 9 April 2014
  • This is a resource designed spawn the undead wherever a player roams outside. It works without any configuration or scripting skills needed, but there are a Zombies endlessly attack any player or ped that isn't one of them, then feast briefly on the remains before wandering
    4 KB (677 words) - 08:58, 24 December 2022
  • {{Server client function}} Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicle model.
    2 KB (255 words) - 17:34, 6 June 2022
  • ==Client== Now it is also possible to change the chatbox layout in the settings menu.
    4 KB (640 words) - 14:05, 26 August 2016
  • {{Server client function}} ...urrent health for the specified [[element]]. This can be a [[player]], a [[ped]], a [[vehicle]], or an [[object]].
    1 KB (169 words) - 20:16, 11 August 2018
  • ...to Google blocking non-user calls to their TTS API. Plase feel free to fix it by using another public and reliable TTS API.|1}} ...d table, the speech will be broadcasted to the players contained in it. If it's a element, the speech will be heard by the players which are children of
    6 KB (752 words) - 17:48, 8 May 2020
  • {{Server client function}} ...el of a given element. This allows you to change the model of a player (or ped), a vehicle or an object.
    3 KB (359 words) - 17:36, 6 June 2022
  • * '''Client''' * '''Shared''': contains code shared between both the client and the server
    5 KB (671 words) - 17:37, 12 March 2020
  • {{Client function}} *'''theElementToShow:''' A vehicle/ped/object element that can be demonstrated in object preview.
    2 KB (273 words) - 01:36, 12 January 2023
  • {{Client function}} *** '''checkPeds''': allows the shoot to be blocked by [[ped|peds]] and [[player|players]].
    2 KB (347 words) - 14:23, 4 July 2016
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * [[Client Manual]]
    8 KB (1,118 words) - 00:49, 27 May 2019
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * [[Client Manual]]
    8 KB (1,130 words) - 20:31, 31 May 2022
  • This useful client function draws an image on any element you choose. [[File:DxDrawImageOnElement.png|thumb|Example of how it should looks like.|284x230px]]
    4 KB (593 words) - 16:18, 21 July 2023
  • This useful client function draws a text on any element you choose. [[Image:dxDrawTextOnElement.png|thumb|Example of how it should looks like.|284x230px]]
    4 KB (566 words) - 22:13, 23 May 2020
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * [[Client Manual]]
    8 KB (1,146 words) - 20:22, 14 April 2018
  • {{Client function}} This function creates a [[shader]] element that can be used in the dxDraw functions. Successful shader creation is not guaranteed unless the [[shader|Effect Fi
    8 KB (1,035 words) - 23:18, 8 February 2023
  • {{Client function}} ...function sets a [[Element/Weapon|custom weapon]] flags, used to change how it behaves or finds a possible target to shoot.
    3 KB (449 words) - 18:21, 23 December 2014
  • {{Client function}} <section name="Client" class="client" show="false">
    6 KB (815 words) - 14:00, 27 June 2020
  • ===Client=== === Shared (''Client & Server side'') ===
    6 KB (739 words) - 19:41, 29 December 2022
  • {{Client function}} ...ment to another element, so that the first one follows the second whenever it moves.
    3 KB (388 words) - 02:18, 12 August 2022
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